Methods and systems for game broadcasting on the internet
First Claim
1. A method for game broadcasting on the Internet, comprising:
- (a) a step to collect game data on the data exchanges, and file inputs and outputs between a network game server and a player'"'"'s computer, or between players'"'"' computers;
(b) a step to process the collected game data and transmit the processed data so that they may be played back on a viewer'"'"'s computer; and
(c) a step to play back the network game on the viewer'"'"'s computer using the game data transmitted from the relay server.
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Abstract
The present invention relates to a method and system for game broadcasting. The method for game broadcasting on the Internet according to the present invention comprises: (a) a step to collect game data on the data exchanges, and file inputs and outputs, arising during the network games between a network game server and a player'"'"'s computer, or between players'"'"' computers; (b) a step to process the collected game data and transmit the processed data so that they may be played back on a viewer'"'"'s computer; and (c) a step to play back the network game on the viewer'"'"'s computer using the game data transmitted from the relay server.
Using the method and system for the Internet game broadcasting according to the present invention, a viewer at a remote site may watch a live game played at the time, or may watch a recorded game using the game data recorded in the network game database.
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Citations
5 Claims
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1. A method for game broadcasting on the Internet, comprising:
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(a) a step to collect game data on the data exchanges, and file inputs and outputs between a network game server and a player'"'"'s computer, or between players'"'"' computers;
(b) a step to process the collected game data and transmit the processed data so that they may be played back on a viewer'"'"'s computer; and
(c) a step to play back the network game on the viewer'"'"'s computer using the game data transmitted from the relay server. - View Dependent Claims (2, 3, 4)
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5. A system for game broadcasting on the Internet, comprising:
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a recorder for collecting game data on the data exchanges, and file inputs and outputs, arising during the network games between a network game server and a player'"'"'s computer, or between players'"'"' computers;
a relay server for processing the game data collected by the said recorder and for transmitting such processed data to a viewer'"'"'s computer;
a network game database for recording the game data processed in the said relay server;
and a replay unit for playing back the said network game using the game data transmitted from the said relay server.
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Specification