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Video game system, character action control method, and readable storage medium storing character action control program

  • US 20020034979A1
  • Filed: 09/19/2001
  • Published: 03/21/2002
  • Est. Priority Date: 09/21/2000
  • Status: Active Grant
First Claim
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1. A character action control method used in a video game in which game images including a main character and an option character which is a follower character of the main character are displayed in a game space, comprising the steps of:

  • storing contents of actions taken by the option character against objects appearing in the game for each of the objects excluding the option character, selecting any one of the objects excluding the option character in the game space as a target in response to operation of a first operable member, displaying a visually recognizable mark for the selected object, and causing the option character to execute the content of the action against the target in response to operation of a second operable member.

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