Cinema audio processing system
First Claim
1. In a multi viewer environment where multiple viewers simultaneously experience an audio-visual production with the visual production occurring on a display surface, a method of increasing the perceived reality of the audio stream of the production, the method comprising the steps of:
- (a) locating a series of speakers along a periphery of the viewing audience (b) panning an audio stream between the series of speakers so as to provide for the sense of an audio sound moving along the periphery of the viewing audience.
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Abstract
In a multi viewer environment where multiple viewers simultaneously experience an audio-visual production, with the visual production occurring on a display surface, a method of increasing the perceived reality of the audio stream of the production, the method comprising the steps of: (a) locating a series of speakers along a periphery of the viewing audience; (b) panning an audio stream between the series of speakers so as to provide for the sense of an audio sound moving along the side of the viewing audience. In preferred embodiments, the output of one of the speakers is delayed relative to another speaker.
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Citations
16 Claims
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1. In a multi viewer environment where multiple viewers simultaneously experience an audio-visual production with the visual production occurring on a display surface, a method of increasing the perceived reality of the audio stream of the production, the method comprising the steps of:
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(a) locating a series of speakers along a periphery of the viewing audience (b) panning an audio stream between the series of speakers so as to provide for the sense of an audio sound moving along the periphery of the viewing audience. - View Dependent Claims (2, 3, 4, 5)
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6. In a multi viewer environment where multiple viewers simultaneously experience an audio-visual production with the visual production occurring on a display surface, a method of increasing the perceived reality of the audio stream of the production, the method comprising the steps of:
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(a) panning an audio stream between at least two speakers so as to provide for the sense of an audio sound moving along the periphery of the viewing audience, (b) whilst panning the audio stream, delaying the output of one of the speakers relative to another speaker. - View Dependent Claims (7, 8)
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9. A system for increasing the perceived reality of an audio stream in a multi viewer environment where multiple viewers simultaneously experience an audio-visual production, with the visual production occurring on a display surface, the system comprising:
- a series of speakers located along a periphery of the viewing audience;
panning means for panning a sound trajectory between the speakers so as to simulate the effect of a sound trajectory along the periphery of the audience. - View Dependent Claims (10, 11, 12, 13, 15, 16)
- a series of speakers located along a periphery of the viewing audience;
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14. In a multi viewer environment where multiple viewers simultaneously experience an audio-visual production with the visual production occurring on a display surface, a method of increasing the perceived reality of the audio stream of the production, the method comprising the steps of:
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(a) locating a substantially linear array of speakers in audible proximity to a viewing audience, (b) panning an audio stream between the series of speakers so as to provide audience members with the sense of a moving audio sound.
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Specification