Electronic game pack system
First Claim
1. An electronic gaming system comprising:
- (a) a master computer;
(b) at least one playing unit comprising a communication port, a power-supply port, a display device, and an input device. (c) at least one plug-in module comprising a communication port, a charge port, a memory device, and a battery device;
wherein said battery device supplies power to said at least one playing unit and wherein said memory device supplies data for said at least one playing unit.
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Abstract
A system and method for managing an electronic game system comprising a central computer for accessing a database, one or more remote playing units, and one or more plug-in modules for providing power to a playing unit and for transferring data from the database to the playing unit. The central computer may operate as a point-of-sale cashier station where customized game or instructional data is transferred from the database to the plug-in module. The plug-in module also has a rechargeable battery which receives a charge from a charging rack between playing sessions. The purchased plug-in modules are then inserted in playing units that receive both power and the customized game data from the plug-in modules.
22 Citations
30 Claims
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1. An electronic gaming system comprising:
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(a) a master computer;
(b) at least one playing unit comprising a communication port, a power-supply port, a display device, and an input device. (c) at least one plug-in module comprising a communication port, a charge port, a memory device, and a battery device;
wherein said battery device supplies power to said at least one playing unit and wherein said memory device supplies data for said at least one playing unit. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 18, 19, 20)
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15. An electronic game system comprising a host computer, at least one game pack having a communication port, a charge port, a memory device, and a battery, and at least one handset unit having a communication port, a power-supply port, a display device, an input device,
wherein said game pack is adapted to be connected alternately to the master computer and then to said at least one handset unit.
- 21. A method for administering an electronic game playing system comprising the steps of charging a battery contained in a game pack, storing game data on a memory unit contained in said game pack, utilizing the power from said battery to power a handset member, and utilizing the game data to provide images for a display device contained in said handset member.
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24. An electronic plug-in module comprising
(a) a memory device, (b) a battery, (c) a connector for the transfer of data from said memory device to a playing unit connected thereto; - and
(d) a connector for the supply of power from said battery to said playing unit.
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30. A method for operating an electronic playing unit comprising the steps of charging a rechargeable battery contained in a game pack, storing game data on a memory unit contained in said game pack, connecting said game pack to said playing unit, and powering said playing unit at least in part by said rechargeable battery.
Specification