Network pachinko system, method for playing network pachinko, recording medium recorded program for executing network pachinko, and apparatus used in implementing network pachinko
First Claim
1. A network pachinko system for playing a network pachinko being a virtual pachinko game via a network, said network pachinko comprising:
- a player terminal operated by a pachinko player; and
a pachinko hall server communicatably connected with said player terminal to provide an information on said network pachinko of a pachinko hall, wherein said pachinko hall server includes;
player verification means for verifying said pachinko player, pachinko hall information service means for providing an information on said pachinko hall and/or an information on pachinko machines of said pachinko hall upon request of said player, and pachinko machine determination means for determining a pachinko machine upon request of said player, and said player terminal includes;
pachinko hall designation means for selectably designating the pachinko hall, pachinko machine designation means for selectably designating the pachinko machine, pachinko machine operating characteristic setting means for setting an operating characteristic of said designated pachinko machine, and game status display means for displaying the status of pachinko game played by said player using said designated pachinko machine.
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Accused Products
Abstract
The present invention provides a pachinko system for playing a virtual pachinko game via a network. A player may obtain a pachinko game program in the form of a CD-ROM or by downloading the same program via a network. When a player activates the pachinko game program on their terminal, the player terminal is automatically linked to the network and starts communicating with a pachinko hall server. The information on the player is registered in the pachinko hall server. A virtual map representing information on each location of pachinko halls and information on unoccupied seats in each pachinko hall is displayed. The player may select one favorite pachinko hall and one preferred pachinko machine. Once the player selects one pachinko machine, an image of the machine is displayed on the screen. When the player starts playing, the player may control the game as with an actual pachinko machine.
24 Citations
15 Claims
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1. A network pachinko system for playing a network pachinko being a virtual pachinko game via a network, said network pachinko comprising:
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a player terminal operated by a pachinko player; and
a pachinko hall server communicatably connected with said player terminal to provide an information on said network pachinko of a pachinko hall, wherein said pachinko hall server includes;
player verification means for verifying said pachinko player, pachinko hall information service means for providing an information on said pachinko hall and/or an information on pachinko machines of said pachinko hall upon request of said player, and pachinko machine determination means for determining a pachinko machine upon request of said player, and said player terminal includes;
pachinko hall designation means for selectably designating the pachinko hall, pachinko machine designation means for selectably designating the pachinko machine, pachinko machine operating characteristic setting means for setting an operating characteristic of said designated pachinko machine, and game status display means for displaying the status of pachinko game played by said player using said designated pachinko machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A network pachinko gaming method for playing a network pachinko being a virtual pachinko game via network, said method comprising the steps of:
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communicatably connecting a player terminal operated by a pachinko player with a pachinko hall server providing an information on said network pachinko of a pachinko hall;
verifying whether the player qualifies for playing said network pachinko;
providing an information on said pachinko hall and/or an information on pachinko machines of said pachinko hall upon request of said qualified player;
determining a pachinko machine upon request of said player;
setting an operating characteristic of said determined pachinko machine upon request of said player;
virtually charging a given number of pachinko balls into said determined pachinko machine upon request of said player;
displaying said determined pachinko machine on a screen of said player terminal;
launching the pachinko balls onto a playing field of said displayed pachinko machine upon request of said player; and
displaying the status of said launched pachinko balls on said screen of said player terminal. - View Dependent Claims (12, 13)
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14. A recording medium having a program recorded thereon for executing a network pachinko gaming method for playing a network pachinko being a virtual pachinko game via network, said method comprising the steps of:
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communicatably connecting a player terminal operated by a pachinko player with a pachinko hall server providing an information on said network pachinko of a pachinko hall;
verifying whether the player qualifies for playing said network pachinko;
providing an information on said pachinko hall and/or an information on pachinko machines of said pachinko hall upon request of said qualified player;
determining a pachinko machine upon request of said player;
setting an operating characteristic of said determined pachinko machine upon request of said player;
virtually charging a given number of pachinko balls into said determined pachinko machine upon request of said player;
displaying said pachinko machine on a screen of said player terminal;
launching the pachinko balls onto a playing field of said displayed pachinko machine upon request of said player; and
displaying the status of said launched pachinko balls on said screen of said player terminal.
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15. A pachinko hall server for use in implementing a network pachinko gaming method for playing a network pachinko being a virtual pachinko game via network, said method comprising the steps of:
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communicatably connecting a player terminal operated by a pachinko player with a pachinko hall server providing an information on said network pachinko of a pachinko hall;
verifying whether the player qualifies for playing said network pachinko;
providing an information on said pachinko hall and/or an information on pachinko machines of said pachinko hall upon request of said qualified player;
determining a pachinko machine upon request of said player;
setting an operating characteristic of said determined pachinko machine upon request of said player;
virtually charging a given number of pachinko balls into said determined pachinko machine upon request of said player;
displaying said pachinko machine on a screen of said player terminal;
launching the pachinko balls onto a playing field of said displayed pachinko machine upon request of said player; and
displaying the status of said launched pachinko balls on said screen of said player terminal.
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Specification