Graphical user interface having sound effects for operating control elements and dragging objects
First Claim
1. A method for providing a sound effect between a first display position associated with an object drawn on a graphical user interface of a computer system and a second display position associated with said object, the method comprising the steps of:
- drawing said object in said first display position of a display space controlled by said graphical user interface;
receiving, at said graphical user interface, a user input invoking movement of said object;
retrieving a sustain sound segment; and
repeatedly reproducing said sustain sound segment until said graphical user interface receives a second user input indicating that said object has reached said second display position.
1 Assignment
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Accused Products
Abstract
Systems and methods for providing an enhanced auditory behavior to a graphical user interface are described. Control elements portrayed by the graphical user interface on a display are associated with at least two states. When transitioning between states, a sound effect specified for that transition can be provided to provide further user or designer customization of the interface appearance. Movement of objects can be accompanied by a repeated sound effect. Characteristics of both sound effects can be easily adjusted in volume, pitch and frequency.
18 Citations
28 Claims
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1. A method for providing a sound effect between a first display position associated with an object drawn on a graphical user interface of a computer system and a second display position associated with said object, the method comprising the steps of:
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drawing said object in said first display position of a display space controlled by said graphical user interface;
receiving, at said graphical user interface, a user input invoking movement of said object;
retrieving a sustain sound segment; and
repeatedly reproducing said sustain sound segment until said graphical user interface receives a second user input indicating that said object has reached said second display position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 25, 26, 27)
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12. In a computer having a display, a system for providing a sound effect between a first and a second display position of an object on said display, said system comprising:
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an input device for controlling movement of a cursor on said display and for generating a user-controlled output when said cursor is positioned over said control element;
a graphical user interface for rendering said object on said display in said first display position and for receiving said user-controlled output; and
a storage device for storing said sound effect associated with movement of said object, wherein when said graphical user interface receives said user-controlled output, and outputs said sound effect until said object reaches said second display position.
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24. In a graphical user interface, a method for providing sound effects therein comprising the steps of:
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displaying said an object in a first display state;
receiving a user input associated with a transition to a second display state;
identifying a sound effect associated with said transition using a state table;
varying an output characteristic of said sound effect; and
reproducing said sound effect using said varied output characteristic.
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28. A computer-readable medium having at least one data structure from which a sound effect can be produced encoded thereon, said data structure comprising:
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a first sound segment for initiating said sound effect;
a second sound segment which is repeatable to sustain said sound effect; and
a third sound segment for decaying said sound effect.
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Specification