Net game system, processing method for playing net game, and computer-readable storage medium for storing program for playing net game
First Claim
1. A net game system for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space provided on a game server, while in communication with the game server on a network, said system comprising:
- recruiting information generating means for generating, upon receipt from a member player of referral information specifying a mail address of a data terminal of a non-member player, recruiting information including information specifying the member player;
enrollment processing means for performing enrollment processing upon receiving application information from said non-member player in response to recruiting information sent to the mail address of said non-member; and
advantage conferring means for conferring to the referring member player advantages useful in achieving the goal in the game.
5 Assignments
0 Petitions
Accused Products
Abstract
Members are increased efficiently by providing a referring mode for recruitment of non-members as one of means to achieve a game goal. The present invention provides a net game system for playing a game with the aim of achieving a predetermined goal, said game being played, via data terminals 3 operated by member players, in a game space provided on a game server 1, while communicating with the net server on the network 2. The game server 1 comprises a recruiting information generating section 106 for generating, upon receipt from a member player of referral information specifying the mail address of the data terminal 3 of a non-member player, recruiting information including information specifying the member player, an enrollment processing section 107 for performing enrollment processing upon receiving application information in response to recruiting information sent to the mail address of the non-member, and an advantage conferring section 108 for conferring to the referring member player advantages useful in achieving the goal of the game.
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Citations
16 Claims
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1. A net game system for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space provided on a game server, while in communication with the game server on a network, said system comprising:
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recruiting information generating means for generating, upon receipt from a member player of referral information specifying a mail address of a data terminal of a non-member player, recruiting information including information specifying the member player;
enrollment processing means for performing enrollment processing upon receiving application information from said non-member player in response to recruiting information sent to the mail address of said non-member; and
advantage conferring means for conferring to the referring member player advantages useful in achieving the goal in the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A net game play processing method for proceeding a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space provided on a game server, while in communication with said game server on a network, said method comprising the steps of:
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generating recruiting information including information specifying a member player, in the event that said game server receives from said member player referral information specifying a mail address of a data terminal of a non-member player;
performing enrollment processing upon receiving application information from said non-member player in response to the recruiting information sent to the mail address of said non-member; and
conferring to the referring member player advantages useful in achieving the goal in the game. - View Dependent Claims (10, 11, 12, 14, 15, 16)
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13. A computer-readable storage medium for storing a net game play processing program for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space provided on a game server, while in communication with said game server on a network, said net game play processing program comprising the steps of:
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generating recruiting information including information specifying a member player, in the event that said game server receives from said member player referral information specifying the mail address of the data terminal of a non-member player;
performing enrollment processing upon receiving application information from said non-member player in response to recruiting information sent to the mail address of said non-member; and
conferring to the referring member player advantages useful in achieving the goal in the game.
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Specification