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Rendering methods for full parallax autostereoscopic displays

  • US 20020067521A1
  • Filed: 01/28/2002
  • Published: 06/06/2002
  • Est. Priority Date: 12/30/1998
  • Status: Active Grant
First Claim
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1. A computer-implemented method of rendering data for producing a full parallax autostereoscopic display of a digital scene, comprising the steps of:

  • defining an image plane that passes through at least a portion of said scene;

    dividing the image plane into a plurality of contiguous image elements;

    simulating two camera frustra on opposing sides of said image plane, each camera frustrum having an associated eyepoint;

    defining a near clipping plane of said frustra on said image plane;

    for each image element, determining a distance between said eyepoint and said near clipping plane that would avoid near clipping of said scene, thereby determining a set of near clipping plane distances;

    positioning said camera frustra along said z axis in accordance with one or more of said near clipping plane distances;

    generating, for each of said elements, image data for each of said cameras; and

    combining said image data, thereby rendering said scene.

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