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Interconnection of users via a communications network, for competitive gaming

  • US 20020068632A1
  • Filed: 11/13/2001
  • Published: 06/06/2002
  • Est. Priority Date: 12/06/2000
  • Status: Abandoned Application
First Claim
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1. A method of interconnecting a plurality of users via a communications network, the method including the steps of:

  • accepting key data from each user terminal, each of the key data being indicative of purchase of a physical token and being associated with player data;

    validating the key data;

    allowing each user access to an online game of skill running on a server and playable via the respective user terminals, and accepting gaming inputs associated with the game from the users via the respective user terminals;

    providing gaming data to each of the user terminals, the gaming data being based on interaction between;

    gaming software;

    the gaming inputs from the user terminals; and

    the player data associated with the user terminals and their respective associated key data;

    on the basis of the gaming software, determining one or more winners from amongst the users playing the game of skill is a winner; and

    allocating a prize to the winner.

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