Display object generation method in information processing equipment, program to control and execute same, and recording medium for storing program
First Claim
1. A display object generation program executed by information processing equipment, the program performing the steps of:
- displaying a skeleton model set for the display object on a display device;
displaying an input outline trace on the display device;
associating the input outline trace with the skeleton model of said display object;
expanding and converting the outline trace associated with the skeleton model into a three-dimensional display object image; and
, displaying the data of the expanded and converted three-dimensional display object image on said display device.
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Accused Products
Abstract
A display object generation method in a computer game, a program to execute and control the same, and a recording medium for storing the program, enabling the game player himself to generate a display object with a desired shape, to be manipulated by the game player himself, are provided. The program is executed by information processing equipment, wherein a skeleton model set for the display object is displayed on a display device, an input outline trace is also displayed on the display device, the input outline trace is associated with the skeleton model of the above display object, the outline trace associated with the skeleton model is expanded and converted into a three-dimensional display object image, and the data of the expanded and converted three-dimensional display object image is displayed on the above display device.
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Citations
14 Claims
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1. A display object generation program executed by information processing equipment, the program performing the steps of:
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displaying a skeleton model set for the display object on a display device;
displaying an input outline trace on the display device;
associating the input outline trace with the skeleton model of said display object;
expanding and converting the outline trace associated with the skeleton model into a three-dimensional display object image; and
,displaying the data of the expanded and converted three-dimensional display object image on said display device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A display object generation method, wherein
a skeleton model, set for a display object, is displayed on a display device; -
an input outline trace is displayed on the display device;
the input outline trace is associated with the skeleton model of said display object;
the outline trace associated with the skeleton model is expanded and converted into a three-dimensional display object image; and
,the data of the expanded and converted three-dimensional display object image is displayed on said display device.
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13. A recording medium storing a display object generation program to be executed by information processing equipment, the program performing the steps of:
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displaying a skeleton model, set for a display object, on a display device;
displaying an input outline trace on the display device;
associating the input outline trace with the skeleton model of said display object;
expanding and converting the outline trace associated with the skeleton model into a three-dimensional display object image; and
,displaying the data of the expanded and converted three-dimensional display object image on said display device.
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14. A recording medium storing a game program comprising a display object generation program to be executed by information processing equipment, the program performing the steps of:
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displaying a skeleton model, set for a display object, on a display device;
displaying an input outline trace on the display device;
associating the input outline trace with the skeleton model of said display object;
expanding and converting the outline trace associated with the skeleton model into a three-dimensional display object image; and
,displaying the data of the expanded and converted three-dimensional display object image on said display device.
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Specification