Game machine, method of performing game and computer-readable medium
First Claim
1. A game machine comprising:
- a controller of a target, the target including at least four known points defining a plane;
an image sensor having an image plane on which an image of the known points of the target are formed;
a processor that calculates an attitude of the image plane relative to the plane defined by the known points of the target on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
a signal generator that generates a signal to be transmitted to the controller to cause a change in the target depending on the attitude calculated by the processor.
1 Assignment
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Accused Products
Abstract
A game machine displays a target on a display plane with four known points. An image sensor with an image plane on which an image of the display plane is formed with the known points included. The game machine calculates an attitude of the image plane relative to the display plane in response to the image of the known points on the image plane. The game machine causes a change in the target depending on the calculated attitude. The game machine calculates the position of a point on the display plane corresponding to a predetermined position on the image plane in response to the image of the known points on the image plane. The game machine compares the position of the target point with the calculated position to cause a change in the image of the target point on the display plane in response to the comparison.
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Citations
32 Claims
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1. A game machine comprising:
a controller of a target, the target including at least four known points defining a plane;
an image sensor having an image plane on which an image of the known points of the target are formed;
a processor that calculates an attitude of the image plane relative to the plane defined by the known points of the target on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
a signal generator that generates a signal to be transmitted to the controller to cause a change in the target depending on the attitude calculated by the processor. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A game machine comprising:
an image display for displaying an image of a target with at least four known points on a display plane;
an image sensor having an image plane on which an image of the known points are formed;
a processor for calculating an attitude of the image plane relative to the display plane on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
a signal generator for generating a signal to be transmitted to the image display to cause a change in the image of the target on the display plane depending on the attitude calculated by the processor. - View Dependent Claims (12, 13, 14, 16, 17, 18, 19, 20)
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15. A game machine comprising:
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an image display for displaying an image of a target point on a display plane with at least four known points;
an image sensor having an image plane on which an image of the display plane is formed with the known points included in the image;
a processor for calculating the position of a point on the display plane, the image of which is formed at a predetermined position on the image plane, on the basis of the output of the image sensor including the information of the positions of the known points;
a comparator for comparing the position of the target point with the position calculated by the processor; and
a signal generator for generating a signal to be transmitted to the image display to cause a change in the image of the target point on the display plane in response to the comparator.
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21. A game machine comprising:
an image display for displaying an image of a virtual reality space with at least four known points on a display plane;
an image sensor having an image plane on which an image of the known points are formed;
a processor for calculating an attitude of the image plane relative to the display plane on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
a signal generator for generating a signal to be transmitted to the image display to cause a change in the image of the virtual reality space on the display plane depending on the attitude calculated by the processor. - View Dependent Claims (22, 23, 24, 26, 28, 30)
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25. A method of performing a game with a controller of a target, the target including at least four known points defining a plane and an image sensor having an image plane on which an image of the known points of the target are formed, the method comprising the steps of:
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calculating an attitude of the image plane relative to the plane defined by the known points of the target on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
generating a signal to be transmitted to the controller to cause a change in the target depending on the attitude calculated by the processor.
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27. A method of performing a game with a an image display for displaying an image of a target with at least four known points on a display plane and an image sensor having an image plane on which an image of the known points are formed, the method comprising the steps of:
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calculating an attitude of the image plane relative to the display plane on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
generating a signal to be transmitted to the image display to cause a change in the image of the target on the display plane depending on the attitude calculated by the processor.
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29. A method of performing a game with a an image display for displaying an image of a target point on a display plane with at least four known points and an image sensor having an image plane on which an image of the display plane is formed with the known points included in the image, the method comprising the steps of:
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calculating the position of a point on the display plane, the image of which is formed at a predetermined position on the image plane, on the basis of the output of the image sensor including the information of the positions of the known points;
comparing the position of the target point with the position calculated by the processor; and
generating a signal to be transmitted to the image display to cause a change in the image of the target point on the display plane in response to the comparator.
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31. A method of performing a game with an image display for displaying an image of a virtual reality space with at least four known points on a display plane and
an image sensor having an image plane on which an image of the known points are formed, the method comprising the steps of: -
calculating an attitude of the image plane relative to the display plane on the basis of the output of the image sensor including the information of the positions of the image of the known points on the image plane; and
generating a signal to be transmitted to the image display to cause a change in the image of the virtual reality space on the display plane depending on the attitude calculated by the processor. - View Dependent Claims (32)
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Specification