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Video game machine, player character action control method, and video game program

  • US 20020119811A1
  • Filed: 01/17/2002
  • Published: 08/29/2002
  • Est. Priority Date: 01/30/2001
  • Status: Active Grant
First Claim
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1. A video game machine comprising:

  • a controller provided with a plurality of switches including a plurality of orientation input means;

    means for simultaneously displaying a plurality of player characters; and

    means of assigning switches including at least one of the orientation input means to the respective player characters, wherein at least one of the plurality of player characters has a first mode in which the player character operates in accordance with input made by the switches assigned to the player character, and a second mode in which the player character operates in accordance with a predetermined sub-program, and wherein switching between the first and second modes is effected when input operation, by any one of switches assigned to the player characters, is performed.

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