Method and apparatus for managing data in a gaming system
First Claim
Patent Images
1. A game console, comprising:
- a processor; and
a non-removable hard disk drive coupled to the processor, the hard disk drive being configured to store various data associated with the game console.
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Accused Products
Abstract
A gaming system includes a hard disk drive for storing applications and other data. The hard disk drive has multiple regions for storing different types of data. Each application executed on the gaming system has an associated storage area on the hard disk drive. A console application executing on the gaming system prevents a particular application from accessing data in an area of the hard disk drive that is not associated with the particular application. The gaming system also maintains a list of recently used nicknames to simplify entry of nicknames by a user of the gaming system.
92 Citations
60 Claims
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1. A game console, comprising:
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a processor; and
a non-removable hard disk drive coupled to the processor, the hard disk drive being configured to store various data associated with the game console. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21)
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13. A game console, comprising:
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a processor; and
a hard disk drive coupled to the processor, the hard disk drive being configured to boot the game console and to store data associated with the game console.
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22. A game console, comprising:
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a processor; and
a hard disk drive coupled to the processor, the hard disk drive being segregated into a first region to store user data and a second region to store application data, wherein user data associated with a particular application is segregated from user data associated with other applications and wherein application data associated with a particular application is segregated from application data associated with other applications. - View Dependent Claims (23, 24, 25, 26, 28, 29, 30, 31, 32, 33, 34, 35, 37, 38, 39, 40, 41, 42)
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27. A method comprising:
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identifying a game identifier associated with a game installed in a gaming system, wherein the gaming system contains a hard disk drive;
determining portions of the hard disk drive that are associated with the game based on the game identifier; and
preventing the game from accessing portions of the hard disk drive that are not associated with the game.
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36. A method comprising:
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retrieving a list of recently used nicknames in a gaming system;
displaying the list of recently used nicknames to a user of the gaming system; and
allowing the user of the gaming system to select a nickname from the list of recently used nicknames.
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43. A method comprising:
- booting a game console from a non-removable hard disk drive integrated into the game console; and
storing data associated with the game console on the hard disk drive. - View Dependent Claims (44, 45, 46, 47, 49, 50, 51, 52)
- booting a game console from a non-removable hard disk drive integrated into the game console; and
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48. A method comprising:
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initializing a game console using a non-removable hard disk drive integrated into the game console, wherein the game console will not operate unless the hard disk drive is functioning; and
storing data associated with the game console on the hard disk drive.
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53. A method comprising:
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launching an application on a game console;
identifying a status of a plurality of temporary storage areas on a hard disk drive contained in the game console;
if at least one of the plurality of temporary storage areas is empty, assigning one of the empty storage areas to the application; and
if all of the plurality of temporary storage areas contain data, clearing a temporary storage area having an oldest timestamp and assigning the cleared temporary storage area to the application. - View Dependent Claims (54, 55, 58, 59, 60)
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56. A method comprising:
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launching an application on a game console;
identifying a status of a plurality of temporary storage areas on a hard disk drive contained in the game console;
if a particular temporary storage area contains data associated with the application, assigning the particular temporary storage area to the application;
if no temporary storage area contains data associated with the application;
if at least one of the plurality of temporary storage areas is empty, assigning one of the empty storage areas to the application; and
if all of the plurality of temporary storage areas contain data, clearing a temporary storage area having an oldest timestamp and assigning the cleared temporary storage area to the application.
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57. A computer-readable medium for a game console comprising computer-executable instructions that, when executed, direct the game console to:
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associate user data with a first region of a hard disk drive contained in the game console;
associate application data with a second region of the hard disk drive;
allow an application to access particular portions of the first region that are associated with the application; and
allow the application to access particular portions of the second region that are associated with the application.
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Specification