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Game progression control method, computer-readable recording medium, and game apparatus

  • US 20020137557A1
  • Filed: 03/28/2000
  • Published: 09/26/2002
  • Est. Priority Date: 09/30/1999
  • Status: Active Grant
First Claim
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1. A game control progression method for a video game, comprising:

  • placing items indicating positions of generation of events within a map in which a character can be moved, in response to operation input;

    storing positional information indicating the position where an item was positioned within said map each time an item is positioned;

    moving said character within said map in response to operation input;

    determining when said character moves to a position within said map where an item is positioned, the contents of an event to occur at the position where said character has moved according to the item obtained from said stored positional information and the positional relationship with other items; and

    progressing said determined event.

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