Uniform media portal for a gaming system
First Claim
Patent Images
1. A game console, comprising:
- a memory;
a processor coupled to the memory; and
a console application stored in the memory and executable on the processor, the console application presenting a user interface to facilitate access to multiple different media types.
2 Assignments
0 Petitions
Accused Products
Abstract
A uniform media portal model for a gaming system promotes a consistent user experience among various entertainment areas. The media portal model offers a convenient way to access content from multiple different media types—game data, audio data, and video data—regardless of what media type is inserted into the gaming system'"'"'s portable media drive.
-
Citations
86 Claims
-
1. A game console, comprising:
-
a memory;
a processor coupled to the memory; and
a console application stored in the memory and executable on the processor, the console application presenting a user interface to facilitate access to multiple different media types. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 38)
-
-
13. A game console, comprising:
-
an integrated hard disk memory that stores instructions required for running games on the game console;
a processor coupled to the hard disk memory; and
a console application stored in the hard disk memory and executed on the processor.
-
-
22. A game console, comprising:
-
a portable memory drive configured to communicate with a portable memory device that stores a first media type, the first media type being one of game media, music media, or movie media;
a memory configured to store a second media type, the second media type being one of game media, music media, or movie media;
a processor coupled to the portable memory drive and the memory; and
a user interface to facilitate user selection of the first and second media types. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30)
-
-
31. A game console, comprising:
-
a memory;
a processor coupled to the memory; and
a user interface application stored in the memory and executed on the processor to present a main menu for navigating to one of a games area pertaining to gaming media, a music area pertaining to audio media, and a movie area pertaining to video media. - View Dependent Claims (32, 33, 34, 36, 37, 39, 40, 41, 42, 43)
-
-
35. A game console, comprising:
-
one or more memory devices;
a processor; and
a user interface application stored in the memory and executed on the processor to present a memory collection menu that identifies the one or more memory devices that are available for storage of user data.
-
-
44. A game console, comprising:
-
one or more memory devices; and
a portal architecture to facilitate access to content stored on the memory devices, the portal architecture portraying the content according to media types of the content. - View Dependent Claims (46, 47, 48, 49, 50, 51, 52, 53, 54)
-
-
45. A method comprising:
-
booting into a console application stored on a hard disk memory of a game console; and
presenting a user interface to facilitate access to multiple different media types.
-
-
55. A method comprising:
-
presenting a main menu for a game console that identifies different media types that may be played by the game console, the media types including a game media type, a music media type, and a movie media type;
upon selection of the game media type, navigating to a games collection menu that identifies one or more game titles that are currently available to play;
upon selection of the music media type, navigating to a music collection menu that identifies one or more music titles that are currently available to play; and
upon selection of the movie media type, navigating to a movie collection W menu that identifies one or more movie titles that are currently available to play. - View Dependent Claims (56, 57, 58, 59, 60, 61)
-
-
62. A method comprising:
-
presenting a memory collection menu that identifies one or more memory devices on a game console that are available for storage of user data; and
upon selection of a memory device, presenting a memory contents menu identifying contents of the selected memory device. - View Dependent Claims (63, 64, 65, 66, 67)
-
-
68. A method comprising:
-
storing multiple saved games of a single game title on a hard disk drive integrated into a game console; and
facilitating selection of multiple saved games for play on the game console.
-
-
69. A method comprising:
-
storing multiple media types on one or more memory devices of a game console; and
presenting a user interface that portrays content of the game console according to the media types.
-
-
70. A user interface for a game console, comprising:
-
a main menu configured to identify different media types that may be played by the game console, the media types including a game media type, a music media type, and a movie media type;
a games collection menu accessible from the main menu to identify one or more game titles that are currently available to play on the game console;
a music collection menu accessible from the main menu to identify one or more music titles that are currently available to play on the game console; and
a movie collection menu accessible from the main menu to identify one or more movie titles that are currently available to play on the game console. - View Dependent Claims (71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83)
-
-
84. A computer-readable medium for a game console comprising computer-executable instructions that, when executed, direct the game console to:
-
perform a set of system level checks to evaluate system parameters of the game console;
perform a set of media level checks to determine whether a recognizable media is loaded into the game console; and
load a console application that alternately presents (1) a main menu that facilitates access to multiple media-specific menus for different types of media and (2) a media-specific menu associated with the media loaded into the game console if the media is recognized. - View Dependent Claims (85, 86)
-
Specification