Method and system for providing a service in a photorealistic, 3-D environment
First Claim
1. A method for providing a virtual interaction with a real-life entity, comprising the steps of:
- generating a photorealistic, 3-D model of the entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving at least one navigation parameter, wherein the navigation parameter corresponds to an orientation relative to the entity;
receiving at least one interaction parameter, wherein the interaction parameter corresponds to an action relative to the entity; and
displaying a photorealistic, 3-D image of the entity as a function of the navigation parameter, the interaction parameter, and the information for rendering a graphical representation of the entity.
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Abstract
Method and system for providing 3-D services and 3-D visual directories in a photorealistic, 3-D virtual environment depicting a real-life entity. The real-life entity depicted in the 3-D virtual environment may be an actual place and/or actual entity that is not limited to a geographic location but may include other environments such as, for example, a subway system, library, a virtual card catalogue, a factory, an underground aqueduct system, an organism (e.g., an internal view of a human body), a cable system, a mechanism (e.g., a motor, a computer, a computer circuit), and a warehouse. A photorealistic, 3-D model is used as a platform for the services provided. These services may include mapping services, browsing services, historical services, educational services, entertainment services, and commercial services, such as advertising.
198 Citations
25 Claims
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1. A method for providing a virtual interaction with a real-life entity, comprising the steps of:
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generating a photorealistic, 3-D model of the entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving at least one navigation parameter, wherein the navigation parameter corresponds to an orientation relative to the entity;
receiving at least one interaction parameter, wherein the interaction parameter corresponds to an action relative to the entity; and
displaying a photorealistic, 3-D image of the entity as a function of the navigation parameter, the interaction parameter, and the information for rendering a graphical representation of the entity. - View Dependent Claims (2, 3, 4, 5)
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6. A method for trip planning using an electronic medium, comprising the steps of:
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generating a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving a first route end point, wherein the first route end point corresponds to a first location relative to the entity;
receiving a second route end point, wherein the second route end point corresponds to a second location relative to the entity;
determining a route between the first route end point and the second route end point;
determining an orientation relative to the entity, wherein the orientation corresponds to a movement along the route; and
displaying a photorealistic, 3-D image of the entity as a function of the orientation and the information for rendering a graphical representation of the entity. - View Dependent Claims (7, 8)
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9. A method for route marking on an electronic medium, comprising the steps of:
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generating a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving a first route end point, wherein the first route end point corresponds to a first location relative to the entity;
receiving a second route end point, wherein the second route end point corresponds to a second location relative to the entity;
determining a route between the first route end point and the second route end point;
determining route marking information relative to the entity, wherein the route marking information includes information for rendering at least one of a 2-D effect and a 3-D effect; and
displaying a photorealistic, 3-D image of the entity as a function of the route marking information and the information for rendering a graphical representation of the entity. - View Dependent Claims (10, 11, 13, 14, 16, 17, 19, 20, 21)
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12. A method for advertising on an electronic medium, comprising the steps of:
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generating a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving at least one advertising information item, wherein each advertising information item includes at least one of content information and link information for displaying a corresponding advertisement relative to the photorealistic, 3-D model; and
displaying a photorealistic, 3-D image of the entity and at least one advertisement, wherein the 3-D image is displayed as a function of the information for rendering a graphical representation of the entity and wherein each advertisement is rendered relative to the 3-D image as a function of the link information.
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15. A system for advertising on an electronic medium, comprising:
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a storage device;
a processor, wherein the processor is adapted to;
(i) store, on the storage device, a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
(ii) receive at least one advertising information item, wherein each advertising information item includes at least one of content information and link information for displaying a corresponding advertisement relative to the photorealistic, 3-D model; and
(iii) display a photorealistic, 3-D image of the entity and at least one advertisement, wherein the 3-D image is displayed as a function of the information for rendering a graphical representation of the entity and wherein each advertisement is rendered relative to the 3-D image as a function of the link information.
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18. A system for advertising on an electronic medium, comprising:
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a storage device;
a program memory;
a first processor connected to an information network, wherein the first processor is adapted to;
(i) store, on the storage device, a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
(ii) receive at least one advertising information item, wherein each advertising information item includes at least one of content information and link information for displaying a corresponding advertisement relative to the photorealistic, 3-D model;
(iii) transmit, over the information network, at least one of the photorealistic, 3-D model, the information for rendering the graphical representation of the entity, the advertisement, the advertising information item, the content information, and the link information; and
a second processor connected to the information network, wherein the second processor is adapted to;
(i) receive, over the information network, into the program memory at least one of the photorealistic, 3-D model, the information for rendering the graphical representation of the entity, the advertisement, the advertising information item, the content information, and the link information;
(ii) display, from the program memory, a photorealistic, 3-D image of the entity and at least one advertisement, wherein the 3-D image is displayed as a function of the information for rendering a graphical representation of the entity and wherein each advertisement is rendered relative to the 3-D image as a function of the link information.
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22. A medium storing instructions adapted to be executed by a processor to perform the steps of:
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generating a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving at least one advertising information item, wherein each advertising information item includes at least one of content information and link information for displaying a corresponding advertisement relative to the photorealistic, 3-D model; and
displaying a photorealistic, 3-D image of the entity and at least one advertisement, wherein the 3-D image is displayed as a function of the information for rendering a graphical representation of the entity and wherein each advertisement is rendered relative to the 3-D image as a function of the link information. - View Dependent Claims (24, 25)
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23. A method for generating advertising revenue on an electronic medium, comprising the steps of:
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generating a photorealistic, 3-D model of a real-life entity, wherein the photorealistic, 3-D model corresponds to a physical structure of the entity and includes information for rendering a graphical representation of the entity;
receiving at least one advertising information item, wherein each advertising information item includes at least one of content information and link information for displaying a corresponding advertisement relative to the photorealistic, 3-D model;
displaying a photorealistic, 3-D image of the entity and at least one advertisement, wherein the 3-D image is displayed as a function of the information for rendering a graphical representation of the entity and wherein each advertisement is rendered relative to the 3-D image as a function of the link information; and
receiving a revenue stream for each advertisement.
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Specification