Modular video game
First Claim
1. A method of operating a modular video game having user selectable music concerts comprising the steps of:
- (a) providing a hardware platform with at least one device for reading a storage device, said storage device containing at least one audio file;
(b) programming said hardware platform with a software program which reads a storage device, said storage device containing music;
(c) reading said storage device with said at least one device for reading a storage device, information on said storage device being read by said external database, said external database downloading at least one video file in response to the information on said storage device to said hardware platform; and
(d) providing the option of changing elements in said video files.
0 Assignments
0 Petitions
Accused Products
Abstract
A modular video game includes a software program which is adapted to play on a particular hardware platform. The software program is installed on the hardware platform. The software program has the ability to read files through storage devices, or through connecting with an external device. The modular video game allows concert music and graphics to be entered from an external source. Advertising spaces exist within the game to allow various companies to offer targeted advertisements. The modular video game may also be offered on a one time play basis. The game characters, background music, and other elements may be chosen from a list. A preferable embodiment of the modular video game is an action game which starts at the entrance of a music concert and has a final goal of making it on to a stage with player'"'"'s favorite music artist(s).
-
Citations
24 Claims
-
1. A method of operating a modular video game having user selectable music concerts comprising the steps of:
-
(a) providing a hardware platform with at least one device for reading a storage device, said storage device containing at least one audio file;
(b) programming said hardware platform with a software program which reads a storage device, said storage device containing music;
(c) reading said storage device with said at least one device for reading a storage device, information on said storage device being read by said external database, said external database downloading at least one video file in response to the information on said storage device to said hardware platform; and
(d) providing the option of changing elements in said video files. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 14, 15, 17, 18, 20, 21, 22, 23, 24)
-
-
12. A method of operating a modular video game having user selectable elements comprising the steps of:
-
(a) providing a hardware platform with at least one device for reading a storage device;
(b) programming said hardware platform with a software program which reads a storage device, said storage device containing at least one audio file and at least one video file; and
(c) providing a choice of changing at least one element of said modular video game, movement of musician characters being coordinated with the play of said at least one audio file.
-
-
16. A method of operating a modular video game having the ability to receive different advertising messages comprising the steps of:
-
(a) providing a hardware platform with at least one device for reading a storage device;
(b) programming said hardware platform with a software program which reads a storage device, said storage device containing at least one audio file;
(c) creating at least one advertising surface within a play environment of said modular video game, each said advertising surface receiving one advertising message;
(d) providing at least one least one advertising message file, said at least one advertising message file being included with at least one specific file which is selectively supplied to said modular video game; and
(e) supplying at least one default advertising file which is inserted into said at least one advertising surface if another advertising message file is not available.
-
-
19. A method of operating a modular video game having user selectable music concerts for one time play comprising the steps of:
-
(a) providing a hardware platform which is capable of being connected to an external database;
(b) programming said hardware platform with a software program which is capable of downloading information from an external database;
(c) making a connection between said external database and said hardware platform, downloading at least one audio file and at least one video file containing musician characters which have movement which is coordinated with the play of said at least one audio file; and
(d) said at least one audio file and said at least one video file being deleted after the one time play has ended.
-
Specification