Split client-server software development architecture
First Claim
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1. A split client-server software development architecture comprising:
- a client;
at least one software module resident on said client;
a network;
a server; and
a core application resident on said server, wherein said client is operative to upload said at least one software module to said server via said network, and wherein said server is operative to couple said core application and said at least one software module and instantiate an application instance formed therefrom.
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Abstract
A split client-server software development architecture including a client, at least one software module resident on the client, a network, a server, and a core application resident on the server, where the client is operative to upload the at least one software module to the server via the network, and the server is operative to couple the core application and the at least one software module and instate an application instance formed therefrom.
40 Citations
17 Claims
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1. A split client-server software development architecture comprising:
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a client;
at least one software module resident on said client;
a network;
a server; and
a core application resident on said server, wherein said client is operative to upload said at least one software module to said server via said network, and wherein said server is operative to couple said core application and said at least one software module and instantiate an application instance formed therefrom. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 17)
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14. A split client-server software development architecture comprising:
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a client;
a network;
a server;
a core application resident on said server; and
at least one software module resident on said server, wherein said server is operative to couple said core application and said at least one software module and instantiate an application instance formed therefrom, and wherein said client is operative to control said application instance by sending at least one command to said server via said network.
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15. A split client-server software development method comprising the steps of:
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developing at least one plug-in module at a client for interfacing with a core application on a server;
uploading said plug-in module to said server;
communicating to said server an identifier identifying said core application to be used with said plug-in module;
creating an application instance on said server comprising said core application and said plug-in module; and
executing stud application on said server.
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Specification