Internet bingo game method and system capable of promoting perception and studying ability
First Claim
1. An Internet bingo game method having an effect of enhancing a perception ability and a learning ability, the Internet bingo game method comprising the steps of:
- making a bingo data set with N2 selected bingo data materials in order to fill an N×
N bingo board in which N is an integer equal to or more than three, from a number of subject database when at least one user applies for participating in a game;
aligning the N2 bingo data materials in the data set at random to thereby produce respectively different data sets by as many as the number of game participants;
transmitting the respectively different bingo data set from a system server to each participant terminal so as to fill a bingo board of each participant terminal;
converting the N2 bingo data materials into multimedia data and providing the multimedia data randomly and sequentially to each participant as playing card data; and
selecting a corresponding block of the bingo board corresponding to a corresponding playing card whenever the participant receives the playing card, to thereby make a participant who forms a predetermined bingo goal pattern in the earliest announce a bingo.
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Abstract
If a person who opens Internet bingo game selects subjects, data pool is formed of many bingo data materials in a subject database, and N2 bingo data materials are selected from data pool to fill an N×N bingo board, to thereby produce a data set. Then, using bingo data materials in data set, different data sets are produced by the number of users. When users apply for taking part in bingo game, data set is transmitted to fill a bingo board of each user terminal. Then, if N2 bingo data materials are converted into multimedia data and multimedia data is randomly and subsequently provided to each user as playing card data, user clicks a corresponding block of the bingo board corresponding to corresponding playing card whenever users receive playing cards. If user who forms a preset bingo goal in the earliest announces a bingo, game terminates. If problems are provided to playing card data and bingo data materials in bingo board are provided as answers to problems, perception and learning ability to each subject can be promoted through game.
16 Citations
18 Claims
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1. An Internet bingo game method having an effect of enhancing a perception ability and a learning ability, the Internet bingo game method comprising the steps of:
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making a bingo data set with N2 selected bingo data materials in order to fill an N×
N bingo board in which N is an integer equal to or more than three, from a number of subject database when at least one user applies for participating in a game;
aligning the N2 bingo data materials in the data set at random to thereby produce respectively different data sets by as many as the number of game participants;
transmitting the respectively different bingo data set from a system server to each participant terminal so as to fill a bingo board of each participant terminal;
converting the N2 bingo data materials into multimedia data and providing the multimedia data randomly and sequentially to each participant as playing card data; and
selecting a corresponding block of the bingo board corresponding to a corresponding playing card whenever the participant receives the playing card, to thereby make a participant who forms a predetermined bingo goal pattern in the earliest announce a bingo. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18)
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16. An Internet bingo game system comprising:
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a number of Internet accessible participant terminals each including a web browser; and
a system server including a bingo database configured to have a number of subject databases each including a number of subject bingo data materials, and a web server making a bingo data set with N2 selected bingo data materials in order to fill an N×
N bingo board in which N is an integer equal to or more than three, from a number of subject databases when at least one user applies for participating in a game, aligning the N2 bingo data materials in the data set at random to thereby produce respectively different data sets by as many as the number of game participants, transmitting the respectively different bingo data set to each participant terminal so as to fill a bingo board of each participant terminal, converting the N2 bingo data materials into multimedia data and providing the multimedia data randomly and sequentially to each participant as playing card data, selecting a corresponding block of the bingo board corresponding to a corresponding playing card whenever the participant receives the playing card, to thereby make a participant who forms a predetermined bingo goal pattern in the earliest announce a bingo,wherein problems enhancing a perception and learning ability are correspondingly provided to the playing card data and the bingo data materials in the bingo board are provided as answers with respect to the problems.
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Specification