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Method for simulating multi-layer obscuration from a viewpoint

  • US 20020197591A1
  • Filed: 08/06/2002
  • Published: 12/26/2002
  • Est. Priority Date: 03/15/1999
  • Status: Active Grant
First Claim
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1. A method of simulating multiple layer obscuration from a viewpoint, comprising:

  • displaying polygonal representations of objects;

    calculating transmittance along a vector from the viewpoint to the polygons;

    applying said transmittance, original polygon color, and obscuration color to recolor the polygons; and

    modifying said transmittance to represent light sources.

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