Video game apparatus, game progress method and game progress program
First Claim
1. A video game apparatus comprising:
- storage means for reading in and storing a main program and associated data for performing a main game; and
secondary game execution means for executing a secondary game different from the main game using a part of the main program and associated data for the main program that were read into the storage means.
4 Assignments
0 Petitions
Accused Products
Abstract
A game progress program is provided that allows a player to play an interesting secondary game while the main program and associated data are being loaded, without increasing the amount of data to be stored. While the main program and associated data are being loaded into the RAM, the background sound output controller reads the background sound data from the background sound data storage unit and outputs background sounds from the speaker, and the operation sound output controller receives player operations via the first key, second key and fourth key located on the controller, reads out from the operation sound data storage unit the operation sound data associated with each key, and outputs operation sounds from the speaker.
40 Citations
20 Claims
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1. A video game apparatus comprising:
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storage means for reading in and storing a main program and associated data for performing a main game; and
secondary game execution means for executing a secondary game different from the main game using a part of the main program and associated data for the main program that were read into the storage means. - View Dependent Claims (2, 3, 4, 5)
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6. A game progress method for causing a main game to progress using a video game apparatus including a storage unit, the method comprising the steps of:
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reading in and storing a main program and associated data for the main game; and
executing a secondary game different from the main game using a part of the main program and associated data for the main program that were read into the storage means. - View Dependent Claims (7, 8, 9, 10)
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11. A game progress program for causing a main game to progress, wherein the program causes a video game apparatus to function:
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as storage means that reads in and stores a main program for executing a main game and associated data for the main program; and
as secondary game execution means for executing a secondary game different from the main game, using a part of the main program and associated data that were read into the storage means. - View Dependent Claims (12, 13, 14, 15, 17, 18, 19, 20)
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16. A recording medium storing a game progress program for causing a main game to progress, wherein the program causes a video game apparatus to function:
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as storage means that reads in and stores a main program for executing a main game and associated data for the main program; and
as secondary game execution means for executing a secondary game different from the main game, using a part of the main program and associated data that were read into the storage means.
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Specification