Game device, game controlling method and program
First Claim
Patent Images
1. A game device, comprising:
- image capturing means for capturing player images;
position recognizing means for recognizing a current position of a predetermined part of a player based on the player images captured by said image capturing means;
game providing means for providing the player with a game based on the current position of the predetermined part of the player recognized by said position recognizing means; and
guiding means for guiding a standard position of the predetermined part of the player with respect to said image capturing means before provision of said game is initiated.
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Abstract
A positional relationship between image capturing means and a player is properly adjusted before a game is started. An image of a player P is captured by a camera unit 42, and from this image the head position of the player is recognized, so that the game proceeds based on the recognized result. At this time, the player image is displayed on the title screen, and the position where the head position of the player P should be located is displayed distinctively in the player image. As a result, the player P can properly adjust the positional relationship between the camera unit 42 and himself/herself before starting a game.
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Citations
10 Claims
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1. A game device, comprising:
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image capturing means for capturing player images;
position recognizing means for recognizing a current position of a predetermined part of a player based on the player images captured by said image capturing means;
game providing means for providing the player with a game based on the current position of the predetermined part of the player recognized by said position recognizing means; and
guiding means for guiding a standard position of the predetermined part of the player with respect to said image capturing means before provision of said game is initiated. - View Dependent Claims (2, 3, 4, 5)
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6. A game controlling method, comprising steps of:
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capturing player images by image capturing means;
recognizing the player image captured by said image capturing means;
providing a player with a game based on a recognized result; and
guiding a standard position of a predetermined part of the player with respect to said image capturing means before provision of said game is initiated.
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7. A program for causing a computer to execute steps of:
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capturing player images by image capturing means;
recognizing the player image captured by said image capturing means;
providing a player with a game based on a recognized result; and
guiding a standard position of a predetermined part of the player with respect to said image capturing means before provision of said game is initiated.
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8. A game device, comprising:
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image capturing means for capturing images;
position recognizing means for recognizing a current position of an object based on the images captured by said image capturing means;
game providing means for providing a player with a game based on the current position of the object recognized by said position recognizing means; and
guiding means for guiding a standard position of the object with respect to said image capturing means before provision of said game is initiated.
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9. A game controlling method, comprising steps of:
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capturing images by image capturing means;
recognizing a current position of an object based on the images captured by said image capturing means;
providing a player with a game based on a recognized result; and
guiding a standard position of the object with respect to said image capturing means before provision of said game is initiated.
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10. A program for causing a computer to execute steps of:
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capturing images by image capturing means;
recognizing a current position of an object based on the image captured by said image capturing means;
providing a player with a game based on a recognized result; and
guiding a standard position of the object with respect to said image capturing means before provision of said game is initiated.
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Specification