System and method for buying and selling merchandise
First Claim
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1. A system for buying and selling merchandise, comprising:
- a network comprising a plurality of user terminals;
a memory device for storing a predetermined event for said merchandise; and
at least one processor, accessible by said plurality of user terminals, for automatically adjusting a price of said merchandise based on said predetermined event, and matching buyers with said merchandise to facilitate a transaction.
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Abstract
A system for buying and selling merchandise includes a network having a plurality of user terminals, a memory device for storing a predetermined event for the merchandise, and at least one processor, accessible by the plurality of user terminals, for automatically adjusting a price of the merchandise based on the predetermined event, and matching buyers with the merchandise to facilitate a transaction.
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Citations
43 Claims
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1. A system for buying and selling merchandise, comprising:
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a network comprising a plurality of user terminals;
a memory device for storing a predetermined event for said merchandise; and
at least one processor, accessible by said plurality of user terminals, for automatically adjusting a price of said merchandise based on said predetermined event, and matching buyers with said merchandise to facilitate a transaction. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 42)
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16. An system for selling merchandise over a network, comprising:
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a plurality of user terminals, each of said user terminals comprising a processor for executing a web browser;
a website accessible by a user terminal; and
a processor, accessible by said website, for executing a web server and for automatically adjusting a price of said merchandise based on a predetermined event. - View Dependent Claims (17, 18)
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19. A system for buying and selling merchandise, said system having a machine readable recording medium comprising a program for:
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pricing said merchandise based on a predetermined event;
inputting transaction data into said network so that said data is accessible at a user terminal; and
matching buyers and sellers of said merchandise in said network to facilitate a transaction.
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20. An electronic market system for facilitating commercial transactions, said system comprising:
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an electronic network;
a transaction initiating terminal connected to said network for sending and receiving transaction data;
a transaction destination terminal connected to said network for sending and receiving transaction data, and a processor accessible by said transaction initiating terminal and said transaction destination terminal and comprising software for automatically adjusting a merchandise price based on a predetermined event.
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21. An system for conducting electronic commerce, comprising:
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a network;
a vendor input device for inputting vendor data to said network;
a buyer input device for inputting buyer data to said network; and
a processor accessible by said vendor input device and said buyer input device for automatically adjusting a price based upon said a predetermined event and comparing said vendor data and said buyer data to allocate merchandise.
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22. A system for buying and selling merchandise, comprising:
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a network;
at least one server connected to said network for storing data; and
a central processor unit operatively associated with said at least one server for processing said data and automatically adjusting a price of said merchandise based on a predetermined event.
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23. A method for buying and selling an item over a network having a plurality of user terminals, said method comprising:
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inputting transaction data into said network so that said data is accessible at a user terminal;
automatically adjusting a price of said item based on a predetermined event; and
matching buyers with said item to facilitate a transaction. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A method for buying and selling merchandise comprising:
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initially pricing said merchandise;
automatically adjusting a price of said merchandise upon the occurrence of a predetermined event; and
matching buyers and sellers of said merchandise to facilitate a transaction.
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40. A method of buying and selling merchandise comprising:
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inputting pricing and predetermined event data for said merchandise;
inputting purchasing data; and
allocating said merchandise based on said purchasing data, said predetermined event data and said purchasing data.
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41. A method for buying and selling time-sensitive merchandise comprising:
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using the Internet to solicit an order for said merchandise;
accessing a server to search prices and expiration periods of said merchandise corresponding to sellers of said merchandise; and
comparing said prices and said expiration periods to find a seller corresponding to a desired price and expiration period for said merchandise.
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43. A programmable storage medium tangibly embodying a program of machine-readable instructions executable by a digital processing apparatus to perform a method for buying and selling merchandise, said method comprising:
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initially pricing said merchandise;
automatically adjusting a price of said merchandise upon the occurrence of a predetermined event; and
matching buyers and sellers of said merchandise to facilitate a transaction.
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Specification