Methods and systems for multimedia education
First Claim
1. A method for providing interactive multimedia reading instruction, comprising:
- providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game.
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Accused Products
Abstract
Methods and systems for delivering multimedia learning modules to one or more students in a computer based education environment. The multimedia education system includes a host server, communication link connecting the host server to a remote computer, and software operable on the host server and remote computer. Methods include providing: a set of global knowledge/vocabulary words with high interest expository text and graphics; a contextual definition for at least one of the words; or an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word. A method includes causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text. A method includes providing a game scenario including a multisensory scenario, wherein the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task in a game.
41 Citations
47 Claims
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1. A method for providing interactive multimedia reading instruction, comprising:
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providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for providing interactive multimedia reading instruction lesson, comprising:
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providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics, wherein the global knowledge words are intrinsic to the high interest expository text;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to manually enter an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game; and
tracking an elapsed time for a completion of each lesson. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A method for providing multimedia reading instruction lesson, comprising:
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providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics, wherein the global knowledge words are intrinsic to the high interest expository text;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to manually enter an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game; and
presenting a number of reading passages using the high interest expository text and graphics for a dynamic presentation in order to evaluate reading comprehension. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A method of providing interactive multimedia health instruction, comprising:
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providing a self guided instructional lesson covering a number of diseases and related health issues including defined terms and factual data; and
providing a number of personalized testimonials for one or more of the number of health issues using a number of role models relevant to a student developmental level. - View Dependent Claims (30, 31, 32, 33)
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34. A system for providing multimedia education, comprising:
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a host server having a processor;
a communication link adapted to connect the host server to a remote computer; and
software means operable on the host server and the remote computer for;
providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game. - View Dependent Claims (35, 36, 37, 38, 39)
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40. A system for providing interactive multimedia education, comprising:
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a host server having a processor;
a communication link adapted to connect the host server to a remote computer; and
software means operable on the host server and the remote computer for;
providing a self guided instructional lesson covering a number of diseases and related health issues including defined terms and factual data;
wherein providing a self guided instructional lesson includes providing a self guided instructional lesson which is targeted to developing a student'"'"'s self awareness and interest by providing a number of relevant decision making issues and a number of potential consequences; and
providing a number of personalized testimonials for one or more of the number of health issues using a number of role models relevant to a student developmental level. - View Dependent Claims (41)
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42. A method of providing interactive multimedia education, comprising:
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maintaining identification data for a remote student on a host server;
maintaining historical data for the student on the host server; and
delivering a multimedia learning module to the remote student from the host server. - View Dependent Claims (43, 44)
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45. A system for providing multimedia education, comprising:
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a host server having a processor;
a communication link adapted to connect the host server to a remote computer; and
a machine-readable medium having instructions stored thereon capable of causing the processor to deliver a learning module to a remote student, maintain identification data for the remote student, and maintain historical data for the remote student. - View Dependent Claims (46, 47)
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Specification