Portable wireless game device and method for influencing an application executable from a fixed-location platform
First Claim
1. A method for influencing an application executable from a fixed-location platform comprising:
- receiving a load instruction at a portable wireless transceiver;
recording said load instruction in a memory element of said portable wireless transceiver;
interfacing said portable wireless transceiver with said fixed-location platform;
downloading said load instruction from said portable wireless transceiver to said fixed-location platform; and
updating, at said fixed-location platform, said application in response to said load instruction to affect an outcome of said application.
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Accused Products
Abstract
A portable wireless transceiver device (22) is carried by an individual (24) during the normal course of daily activities. The device (22) receives and records load instructions (84) from other transmitter devices (22, 26) at difference locations and at different instants in time through the day. Later, the device (22) interfaces a fixed-location platform (58) and the load instructions (84) are downloaded from the device (22) to the platform (58). A game application (64), executable from the fixed-location platform (58), is updated in response to the downloaded load instructions (84) to affect an outcome of the game application (64).
146 Citations
20 Claims
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1. A method for influencing an application executable from a fixed-location platform comprising:
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receiving a load instruction at a portable wireless transceiver;
recording said load instruction in a memory element of said portable wireless transceiver;
interfacing said portable wireless transceiver with said fixed-location platform;
downloading said load instruction from said portable wireless transceiver to said fixed-location platform; and
updating, at said fixed-location platform, said application in response to said load instruction to affect an outcome of said application. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A portable wireless device for influencing an application executable from a fixed-location platform comprising:
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a transceiver for detecting load instructions transmitted from wireless transmitters at different instants in time and positioned at different locations;
a processor in communication with said transceiver for receiving said load instructions;
a memory element in communication with said processor, said processor recording each of said load instructions in said memory element; and
an interface in communication with said processor and configured for coupling with said fixed-location platform so that said load instructions may be downloaded to said fixed-location platform, wherein at least one of said load instructions is operable to affect an outcome of said application. - View Dependent Claims (15, 16, 17, 18)
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19. A method for influencing a game application executable from a fixed-location platform comprising:
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periodically transmitting load instructions from a plurality of wireless game transceivers;
receiving, at one of said wireless game transceivers, said load instructions at different instants in time when said one wireless game transceiver is positioned within a maximum transmission range of others of said wireless game transceivers, said receiving operation occurring unknown to a user of said one wireless game transceiver;
recording said load instructions in a memory element of said one wireless game transceiver;
interfacing said one wireless game transceiver with said fixed-location platform;
downloading said load instructions from said one wireless game transceiver to said fixed-location platform;
distinguishing one of said load instructions as being associated with said game application; and
updating, at said fixed-location platform, said game application in response to said one load instruction to affect an outcome of said game application. - View Dependent Claims (20)
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Specification