Gaming method and apparatus implementing a hierarchical display grid and dynamically generated paylines
First Claim
1. A method for facilitating participation in a slot game, comprising:
- presenting a display grid comprising a plurality of display segments;
presenting a plurality of display subsegments in at least one of the display segments, wherein each of the display subsegments presents a subsegment symbol independently of the other display subsegments in its respective display segment; and
creating paylines from a plurality of the display segments, wherein each of the subsegment symbols of each of the display subsegments is independently used in formulating payout results for each of the paylines in which the display segment is affiliated.
1 Assignment
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Accused Products
Abstract
A method and apparatus for use in gaming activities such as slot machines. A display grid having a multiple display segments is presented, where one or more of the display segments is presented having multiple display subsegments. Each of the display subsegments presents a subsegment symbol independently of the other display subsegments in its respective display segment. Paylines are created from a plurality of the display segments, where each of the subsegment symbols of each of the display subsegments is independently used in formulating payout results for each of the paylines in which the display segment is affiliated. Paylines may be dynamically created at any location as a result of corresponding symbols occurring in a predetermined number of adjacent display segments and/or subsegments.
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Citations
61 Claims
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1. A method for facilitating participation in a slot game, comprising:
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presenting a display grid comprising a plurality of display segments;
presenting a plurality of display subsegments in at least one of the display segments, wherein each of the display subsegments presents a subsegment symbol independently of the other display subsegments in its respective display segment; and
creating paylines from a plurality of the display segments, wherein each of the subsegment symbols of each of the display subsegments is independently used in formulating payout results for each of the paylines in which the display segment is affiliated. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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30. A method for facilitating participation in a slot game, comprising:
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presenting a display grid comprising a plurality of display segments;
dynamically creating winning slot game paylines formulated from corresponding symbols occurring in a predetermined number of adjacent display segments. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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43. A casino gaming apparatus hosting a gaming activity, the casino gaming apparatus comprising:
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a display device to present a display grid having a plurality of display segments, and to present a plurality of display subsegments in each of one or more of the display segments;
a random number generator configured to randomly select symbols for presentation in the display segments and display subsegments of the display grid; and
a processor configured to identify winning symbol combinations presented on display segment paylines of the display grid, wherein the winning symbol combinations comprise corresponding symbols in each of the display segments of the display segment paylines, and wherein each of the symbols presented in the display subsegments of a display segment is independently considered in identifying the winning symbol combinations occurring on the display segment paylines encompassing that display segment. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50, 51, 52, 53)
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54. A slot machine comprising:
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a display to present a display grid having a plurality of display segments;
a random number generator configured to randomly select symbols for presentation in the display segments; and
a processor configured to identify at least one dynamically-generated winning symbol combination by recognizing a predetermined minimum number of adjacent display segments presenting corresponding symbols therein. - View Dependent Claims (55, 56, 57)
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58. A computer-readable medium having computer-executable instructions for facilitating slot gaming activity using multiple symbols per display segment, the computer-executable instructions performing steps comprising:
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presenting a display grid comprising a plurality of display segments;
presenting a plurality of display subsegments in at least one of the display segments, wherein each of the display subsegments presents a subsegment symbol independently of the other display subsegments in its respective display segment; and
creating paylines from a plurality of the display segments, wherein each of the subsegment symbols of each of the display subsegments is independently used in formulating payout results for each of the paylines in which the display segment is affiliated.
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59. A computer-readable medium having computer-executable instructions for facilitating dynamic paylines in slot gaming activity, the computer-executable instructions performing steps comprising:
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presenting a display grid comprising a plurality of display segments;
dynamically creating winning slot game paylines formulated from corresponding symbols occurring in a predetermined number of adjacent display segments.
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60. A slot machine comprising:
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means for presenting a display grid comprising a plurality of display segments;
means for presenting a plurality of display subsegments in at least one of the display segments, wherein each of the display subsegments presents a subsegment symbol independently of the other display subsegments in its respective display segment; and
means for creating paylines from a plurality of the display segments, wherein each of the subsegment symbols of each of the display subsegments is independently used in formulating payout results for each of the paylines in which the display segment is affiliated.
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61. A slot machine comprising:
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means for presenting a display grid comprising a plurality of display segments;
means for dynamically creating winning slot game paylines formulated from corresponding symbols occurring in a predetermined number of adjacent display segments.
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Specification