Mobile gaming
First Claim
1. A games management system for determining whether a portable terminal device can support gameplay of an electronic game, the system including a data portion associated with the electronic game having data indicative of one or more operating requirements for executing the game, and a comparator for comparing said data against a specification of the portable terminal device.
1 Assignment
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Accused Products
Abstract
The invention presents a games management system for an electronic game, the system comprising a data portion associated with the electronic game including data indicative of one or more operating requirements for playing the game, and a comparator for comparing the data against a handset specification so as to determine whether the handset can support the game.
The data portion is embodied in a software specification in the form of a ‘Play Card’ which defines the product and/or server requirements for that particular game. Depending on whether the customer handset details are stored on a server or direct in the handset, when a game session is attempted, the server or handset will check the ‘Play Card’ against the handset and connected server specifications. Only when an acceptance is received will the game session commence for that handset.
74 Citations
11 Claims
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1. A games management system for determining whether a portable terminal device can support gameplay of an electronic game, the system including a data portion associated with the electronic game having data indicative of one or more operating requirements for executing the game, and
a comparator for comparing said data against a specification of the portable terminal device.
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2. A method for determining whether a portable terminal device can support gameplay of an electronic game, the method comprising:
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providing a data portion associated with the electronic game having data indicative of one or more operating requirements for executing the game, and a comparing said data against a specification of the portable terminal.
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3. A games management system for determining whether a server can support gameplay of an electronic game, the system including a data portion associated with an electronic game having data indicative of one or more operating requirements for executing the game, and
a comparator for comparing said data against a specification of the server.
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4. A method for determining whether a server can support gameplay of an electronic game, the method comprising:
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providing a data portion associated with the electronic game having data indicative of one or more operating requirements for executing the game, and a comparing said data against a specification of the server.
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5. A computer program product on a carrier comprising means for providing a data portion associated with an electronic game having data indicative of one or more operating requirements for executing the game, and
means for a comparing said data against a specification of a handset/server.
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6. A computer program product for an electronic game and stored on a carrier, wherein the product includes a data portion associated with the electronic game having data indicative of one or more operating requirements for executing the game.
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7. A data portion associated with an electronic game, wherein said data portion comprises data indicative of one or more operating requirements for playing the game.
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8. A portable radio communication device comprising a memory operable to store a data portion associated with an electronic game having data indicative of one or more operating requirements for executing the game, and
a transmitter operable to transmit said data portion.
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9. A portable radio communication device comprising a receiver operable to receive a data portion associated with an electronic game having data indicative of one or more operating requirements for executing the game, and
a controller operable to compare said data against a specification of the portable radio communication device.
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10. A server including the games management system for determining whether a portable terminal device can support gameplay of an electronic game, the system including a data portion associated with the electronic game having data indicative of one or more operating requirements for executing the game, and
a comparator for comparing said data against a specification of the portable terminal device.
Specification