Interactive reward devices and methods
First Claim
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1. A glucose meter, comprising:
- an input device adapted to receive physiological input from a patient;
a processor operatively coupled with the input device, the processor being adapted to produce a blood glucose value based on the physiological input received by the input device, the processor also being adapted to generate an electrical signal related to the blood glucose value;
an output device operatively coupled with the processor, the output device being adapted to communicate the blood glucose value directly to a user of the glucose meter;
a connector for connecting the glucose meter to an electronic controller distinct from the glucose meter, the connector being adapted for communicating to the electronic controller an electrical signal related to the electrical signal generated by the processor; and
a modular housing, at least the processor and the output device being supported by the modular housing, the modular housing being for insertion into or other physical connection with the electronic controller such that the connector automatically can align with and connect to the electronic controller for communication of the connector electrical signal to the electronic controller to motivate or reward the patient.
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Abstract
A patient is rewarded for performing a medical test or for maintaining medical test results within desired levels. Medical test data is generated and transferred for use by reward firmware in a cartridge, for example. Reward information is provided to the patient to motivate or encourage the patient to conduct medical tests and/or to maintain medical test results within certain levels. The cartridge can be inserted into an electronic controller, e.g. a handheld video-game controller, cellular telephone, or other device. Transmission of data and/or encouragement to and from a remote location provides additional advantages.
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Citations
82 Claims
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1. A glucose meter, comprising:
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an input device adapted to receive physiological input from a patient;
a processor operatively coupled with the input device, the processor being adapted to produce a blood glucose value based on the physiological input received by the input device, the processor also being adapted to generate an electrical signal related to the blood glucose value;
an output device operatively coupled with the processor, the output device being adapted to communicate the blood glucose value directly to a user of the glucose meter;
a connector for connecting the glucose meter to an electronic controller distinct from the glucose meter, the connector being adapted for communicating to the electronic controller an electrical signal related to the electrical signal generated by the processor; and
a modular housing, at least the processor and the output device being supported by the modular housing, the modular housing being for insertion into or other physical connection with the electronic controller such that the connector automatically can align with and connect to the electronic controller for communication of the connector electrical signal to the electronic controller to motivate or reward the patient. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. Apparatus for encouraging compliance with medical monitoring or treatment, the apparatus comprising:
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medical circuitry for generating one or more medical monitoring or treatment parameters;
a power supply for powering the medical circuitry; and
motivation circuitry for rewarding and/or motivating a patient, the motivation circuitry being operatively coupled with the medical circuitry and being adapted for communication with an external device for communicating reward and/or motivation information to a user of the apparatus based on the medical monitoring or treatment parameters, the motivation circuitry being powered by the external device and not by the power supply. - View Dependent Claims (16, 17, 18, 19)
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20. A handheld video game system for use by a patient, the system comprising:
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a video-game controller for receiving game cartridges, the video-game controller comprising a first display for entertaining the patient; and
a medical diagnostic cartridge constructed for receipt by the video-game controller, the medical diagnostic cartridge comprising a second display, separate from the first display, for displaying medical information to the patient;
wherein the controller is adapted to receive data from the medical diagnostic cartridge and to display additional information based on the data to the patient on the first display. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27)
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28. A method of rewarding a patient for a medical test, the method comprising:
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generating medical test data based on a medical test;
transferring the medical test data for use by reward firmware; and
providing reward information to the patient, the reward information being for rewarding the patient for conducting the medical test or for rewarding the patient for maintaining results of the medical test within specified parameters, as represented in the medical test data. - View Dependent Claims (29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51)
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52. A medical testing and reward apparatus, comprising:
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a medical testing device;
a reward-based incentive device operably coupled with the medical testing device; and
means for correlating (1) how well a patient follows a testing regimen or achieves a certain medical test result using the medical testing device with (2) a reward level provided to the patient by the reward-based incentive device. - View Dependent Claims (53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68)
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69. A glucose monitoring apparatus, comprising:
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a glucose monitoring device adapted to receive a blood sample, the glucose monitoring device being in the form of a cartridge, the glucose monitoring device being adapted to accommodate insertion of a blood glucose test strip directly into the cartridge for generation of glucose values;
interactive and motivational software incorporated into the cartridge;
a storing device for storing the glucose values; and
a handheld controller for receiving the cartridge, the handheld controller using the stored values and the interactive and motivational software to interact with and motivate a user of the apparatus. - View Dependent Claims (70, 71)
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72. A method of medical data transmission, the method comprising:
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using a medical monitoring device in the form of a cartridge to generate medical data;
connecting the cartridge to a cellular telephone;
transmitting the medical data via a pre-existing cellular telephone network to a remote location; and
transmitting a message from the remote location to the cellular telephone to provide direct feedback regarding the medical data. - View Dependent Claims (73, 74, 75)
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76. A method of motivating a patient, the method comprising:
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receiving medical data from the patient;
generating a reward code based on the medical data, wherein the medical data, or a parameter based on the medical data, is encrypted within the reward code; and
using the reward code to motivate the patient to manage a medical condition related to the medical data. - View Dependent Claims (77, 78, 79, 80, 81, 82)
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Specification