Proximity based method and apparatus for reducing electrical energy consumed by a personal computer with a sleep mode
First Claim
1. Apparatus for reducing electrical energy consumption, the apparatus comprising:
- a personal computer that enters a sleep mode responsive to a control signal;
a proximity detector for determining whether a user is away from the personal computer; and
logic for generating the control signal when the proximity detector determines that the user is away from the personal computer.
3 Assignments
0 Petitions
Accused Products
Abstract
A personal computer that enters sleep mode to conserve electrical energy is responsive to a proximity detector and a proximity timer. As long as a user is near the computer, as determined by the proximity detector, the computer is controlled by an activity timer, and enters sleep mode upon being idle for a predetermined period of time. When the proximity detector determines that the user has left the computer unattended, the proximity detector starts the proximity timer. When the proximity timer expires, the computer enters sleep mode. Because the proximity timer operates only when the user has left the computer unattended, the proximity timer may be set to expire earlier than the activity timer. Consequently, the computer may enter sleep mode earlier than would otherwise be possible, and thereby consumes less energy.
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Citations
27 Claims
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1. Apparatus for reducing electrical energy consumption, the apparatus comprising:
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a personal computer that enters a sleep mode responsive to a control signal;
a proximity detector for determining whether a user is away from the personal computer; and
logic for generating the control signal when the proximity detector determines that the user is away from the personal computer.
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2. Apparatus for reducing electrical energy consumption, the apparatus comprising:
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a personal computer that enters a sleep mode responsive to a control signal;
a proximity detector for determining whether a user is away from the personal computer and generating a proximity signal when the user is away from the personal computer; and
logic for starting a proximity timer responsive to generation of the proximity signal, comparing a value of the proximity timer to a value of a proximity timer threshold, and generating the control signal when the value of the proximity timer exceeds the value of the proximity timer threshold. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method of conserving electrical energy, comprising the steps of:
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determining, by a proximity detector, whether a user is away from a personal computer; and
putting the personal computer into a sleep mode when the user is determined to be away from the personal computer.
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16. A method of conserving electrical energy, comprising the steps of:
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determining, by a proximity detector, whether a user is away from a personal computer;
starting a proximity timer when the user is determined to be away from the personal computer;
determining whether a value of the proximity timer exceeds a value of a proximity timer threshold; and
putting the personal computer into a sleep mode when the value of the proximity timer exceeds the value of the proximity timer threshold. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method of conserving electrical energy, comprising the steps of:
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starting a proximity timer and an activity timer;
determining, by an activity detector, whether a personal computer is idle;
when the activity detector determines that the personal computer is idle, determining, by a proximity detector, whether a user is near the personal computer;
when the proximity detector determines that the user is near the personal computer, resetting the proximity timer, and comparing a value of the activity timer to a value of an activity timer threshold; and
when the value of the activity timer exceeds the value of the activity timer threshold, putting the personal computer into a sleep mode.
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27. A method of conserving electrical energy, comprising the steps of:
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starting a proximity timer and an activity timer;
determining, by an activity detector, whether a personal computer is idle;
when the activity detector determines that the personal computer is idle, determining, by a proximity detector, whether the personal computer is unattended;
when the proximity detector determines that the personal computer is unattended, comparing a value of the proximity timer to a value of a proximity timer threshold; and
when the value of the proximity timer exceeds the value of the proximity timer threshold, putting the personal computer into a sleep mode.
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Specification