Recording medium of game program and game device using card
First Claim
1. An information recording medium having recorded thereon a game program for making a computer system function as:
- game deployment means for conducting a game in which a plurality of characters participate including a player character operated by a player and a non-player character which moves independent of the player'"'"'s operation upon using a recording medium capable of recording play data containing at least the game parameter;
play data generation means for renewing the game parameter of said player character in accordance with the contents of said game of said player and making this the play data;
recording means for recording said play data on said recording medium; and
non-player character setting means to be used for setting, when a prescribed condition is satisfied in said game, a part or the whole of the parameter for deciding a part or the whole of said play data recorded on said recording means, and at least one among the operation, performance and appearance of said non-player character.
1 Assignment
0 Petitions
Accused Products
Abstract
By setting the player'"'"'s recording medium in the game device, the continuity of the previous game and current game of the player is maintained, and the game parameter of a non-player character is set with a used recording medium. The game device (30) has a unit (S24) for conducting a first game in which a plurality of characters participate including a player character and a non-player character upon using a recording medium (20) having recorded thereon the number of playable games; a unit (S26) for recording the game parameter of the player character renewed with the first game on the recording medium and deducting the number of playable games;
a unit (S53) for using the recording medium to set the game parameter of the non-player character in the second game when there is a remainder in the number of playable games in the recording medium; and a unit (S57) for using the recording medium to set the game parameter of the non-player character in the second game when there is no remainder in the number of playable games in the recording medium.
65 Citations
27 Claims
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1. An information recording medium having recorded thereon a game program for making a computer system function as:
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game deployment means for conducting a game in which a plurality of characters participate including a player character operated by a player and a non-player character which moves independent of the player'"'"'s operation upon using a recording medium capable of recording play data containing at least the game parameter;
play data generation means for renewing the game parameter of said player character in accordance with the contents of said game of said player and making this the play data;
recording means for recording said play data on said recording medium; and
non-player character setting means to be used for setting, when a prescribed condition is satisfied in said game, a part or the whole of the parameter for deciding a part or the whole of said play data recorded on said recording means, and at least one among the operation, performance and appearance of said non-player character. - View Dependent Claims (2, 6, 7, 8, 9, 25, 26)
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3. An information recording medium having recorded thereon a game program for making a computer system function as:
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game deployment means capable of deploying at least a first game and a second game in which a plurality of characters participate including a player character operated by a player and a non-player character which moves independent of the player'"'"'s operation upon using a recording medium capable of recording play data containing at least the game parameter;
recording means for renewing and recording said play data on said recording medium in accordance with the play contents or play results of said first game by said player; and
game selection means for reading said play data from said recording medium and, when the play data of said first game corresponds to a predetermined condition, making said game deployment means deploy said second game. - View Dependent Claims (5)
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4. An information recording medium having recorded thereon a game program for making a computer system function as:
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game deployment means capable of deploying at least a first game and a second game in which a plurality of characters participate including a player character operated by the player and a non-player character which moves independent of the player'"'"'s operation upon using a recording medium capable of recording play data containing at least the game parameter;
recording means for renewing and recording said play data on said recording medium in accordance with the play contents or play results of said first game by said player;
game selection means for reading said play data from said recording medium and, when the play data of said first game corresponds to a predetermined condition, making said game deployment means deploy said second game; and
time limit means for deploying said second game in a prescribed time frame.
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10. An information recording medium having recorded thereon a game program for making a computer system function as:
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game progress means for conducting a game in which a plurality of characters participate including a player character operated by the player and a non-player character which moves independent of the player'"'"'s operation upon using a recording medium capable of recording play data containing at least a restrictive condition for restricting the use of the game and a game parameter;
recording means for renewing and recording said play data in said recording medium in accordance with the results of said game of said player; and
non-player character setting means to be used for recording on said recording medium, when the use of said game corresponds to the restrictive condition recorded on said recording medium, an AI level value corresponding to said play data, a part or the whole of the game parameter of said player character, and an AI program for moving said non-player character as the game data of said non-player character, and making said recording medium the recording medium for controlling an AI non-player character. - View Dependent Claims (11)
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12. An information recording medium having recorded thereon a game program for making a computer system function as:
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battle game execution means for executing a battle game where a player character operated by the player and a partner character controlled with a CPU so as to work in collaboration to battle against an enemy character which moves pursuant to the operation of another player or the control of a CPU;
play data generation means for generating play data in accordance with the play contents or play results of said game of said player;
AI data generation means for generating a control program of said partner character or setting the control program level based on said play data and making this the AI data of said partner character; and
recording means for recording said play data and said AI data on the recording medium capable of recording the play data of the player. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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27. A video game device for executing a battle game where a player character operated based on the operational signal from the operation means operated by the player and a partner character controlled with a CPU so as to work in collaboration to battle against an enemy character which moves pursuant to the operation of another player or the control of a CPU, said video game device comprising:
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play data generation means for generating play data in accordance with the play contents or play results of the game of said player;
AI data generation means for generating an AI program or an AI level of said partner character and making this the AI data based on said play data; and
recording means for recording said play data and said AI data on a recording medium.
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Specification