Image experiencing system and information processing method
First Claim
1. An image experiencing system for a game which proceeds by placing an item on a game board, the system comprising:
- player position and attitude determining means for determining the position and attitude information of a view point of a player;
generation means for generating computer graphics corresponding to the item on the game board, based on the position and attitude information of the view point of said player; and
a head mounted display for displaying said generated computer graphics in superposition with an image of the real world.
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Abstract
The invention intends to increase the feeling of reality in a board game in addition to the interestingness of the game itself and to facilitate understanding of the proceeding situation of the game.
The invention provides an image experiencing system for a game which proceeds by placing items on a game board, comprising player position/attitude determining unit for determining the position/direction information of the view of the player, a generation unit for generating computer graphics based on the items on the game board, according to the position/attitude information of the view of the player, and a head-mounted display for displaying the generated computer graphics in superposition with the image of the real field.
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Citations
29 Claims
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1. An image experiencing system for a game which proceeds by placing an item on a game board, the system comprising:
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player position and attitude determining means for determining the position and attitude information of a view point of a player;
generation means for generating computer graphics corresponding to the item on the game board, based on the position and attitude information of the view point of said player; and
a head mounted display for displaying said generated computer graphics in superposition with an image of the real world. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. An information processing method for a game which proceeds by placing an item on a game board, the method comprising steps of:
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entering position and attitude information of a view point of a player;
generating computer graphics corresponding to the item on the game board, based on the position and attitude information of the view point of said player; and
displaying said generated computer graphics in superposition with an image of the real world in a head mounted display worn by the player. - View Dependent Claims (18, 19, 20)
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21. An image experiencing system for a game which proceeds by placing an item on a game board bearing plural marks, the system comprising:
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a position and attitude grasp unit for recognizing the kind of plural items placed on said game board and the position of said items;
game management means for managing the proceeding of the game, based on the kinds of said plural items and the positions thereof; and
generation means for generating computer graphics of a game scene corresponding to the kinds of the items of said plural items and the positions thereof. - View Dependent Claims (22, 23, 24)
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25. An information processing method for a game which proceeds by placing an item on a game board bearing plural marks, the method comprising steps of:
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entering an image from an image pickup unit in a head mounted display worn by a player;
detecting a mark in said image thereby determining the position and attitude of a view point of said player on said game board;
identifying the item on said game board and generating computer graphics indicating a game scene based on the result of said identification; and
displaying said computer graphics, based on the position and attitude of said view point in said head mounted display. - View Dependent Claims (26, 27, 28)
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29. A program for realizing an information processing method for a game which proceeds by placing an item on a game board bearing plural marks, the method comprising steps of:
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entering an image from an image pickup unit in a head mounted display worn by a player;
detecting a mark in said image thereby determining the position and attitude of a view point of said player on said game board;
identifying the item on said game board and generating computer graphics indicating a game scene based on the result of said identification; and
displaying said computer graphics, based on the position and attitude of said view point in said head mounted display.
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Specification