Gaming device with sound recording changes associated with player inputs
First Claim
1. A gaming device having a wager game, comprising:
- at least one data storage device;
at least one primary sound file stored in the data storage device;
at least one variant sound file stored in the data storage device, the variant sound file being a variation of the primary sound file;
at least one player input event stored in the data storage device, the player input event associated with the variant sound file;
at least one speaker;
at least one player input device; and
a processor in communication with the data storage device, the player input device and the speaker, which;
(a) plays the primary sound file after a predetermined event occurs;
(b) plays the variant sound file after the player uses the player input device to cause the player input event associated with said variant sound file to occur; and
(c) stops playing the primary sound file at a predetermined point in time after the player causes said player input event to occur.
1 Assignment
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Accused Products
Abstract
The present invention involves a gaming device which includes in data storage at least one primary sound file, at least one variant sound file which is a variation of the primary sound file and at least one player input event associated with the variant sound file. When a predetermined event occurs, the gaming device plays the primary sound file, and when the player makes a predetermined input, the gaming device plays the variant sound file and stops playing the primary sound file. The present invention provides gaming devices with enhanced sound and music capabilities, adding to a gaming device player'"'"'s enjoyment and entertainment.
181 Citations
26 Claims
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1. A gaming device having a wager game, comprising:
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at least one data storage device;
at least one primary sound file stored in the data storage device;
at least one variant sound file stored in the data storage device, the variant sound file being a variation of the primary sound file;
at least one player input event stored in the data storage device, the player input event associated with the variant sound file;
at least one speaker;
at least one player input device; and
a processor in communication with the data storage device, the player input device and the speaker, which;
(a) plays the primary sound file after a predetermined event occurs;
(b) plays the variant sound file after the player uses the player input device to cause the player input event associated with said variant sound file to occur; and
(c) stops playing the primary sound file at a predetermined point in time after the player causes said player input event to occur. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming device having a wager game, comprising:
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at least one data storage device;
at least one primary sound file stored in the data storage device;
at least one variant sound file stored in the data storage device, the variant sound file being a variant of the primary sound file;
a plurality of player input events stored in the data storage device, one of the player input events associated with the primary sound file and the other player input event associated with the variant sound file;
at least one speaker;
at least one player input device; and
a processor in communication with the data storage device, the player input device and the speaker, which;
(a) plays the primary sound file after a player uses the player input device to cause the player input event associated with said primary sound file to occur;
(b) plays the variant sound file after the player uses the player input device to cause the player input event associated with said variant sound file to occur; and
(c) stops playing the primary sound file at a predetermined point in time after the player causes said player input event to occur.
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10. A gaming device having a wager game, comprising:
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at least one data storage device;
at least one primary sound file stored in the data storage device;
at least one variant sound file stored in the data storage device, the variant sound file being a variant of the primary sound file;
at least one game event stored in the data storage device, the game event associated with the primary sound file;
at least one player input event stored in the data storage device, the player input event associated with the variant sound file;
at least one speaker;
at least one player input device; and
a processor in electronic communication with the data storage device, the player input device and the speaker, which;
(a) plays the primary sound file after the game event associated with said primary sound file occurs;
(b) plays the variant sound file after the player uses the player input device to cause the player input event associated with said variant sound file to occur; and
(c) stops playing the primary sound file at a predetermined point in time after the player causes said player input event to occur.
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11. A gaming device having a wager game, comprising:
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at least one data storage device;
at least one primary sound file stored in the data storage device;
a plurality of variant sound files stored in the data storage device, each variant sound file being a variant of the primary sound file;
a plurality of player input events stored in the data storage device, each player input event associated with one of the variant sound files;
at least one speaker;
at least one player input device; and
a processor in electronic communication with the data storage device, the player input device and the speaker, which;
(a) plays the primary sound file after a predetermined event occurs;
(b) plays a first variant sound file after the player uses the player input device to make a first player input;
(c) stops playing the primary sound file at a predetermined point in time after the player makes said first player input;
(d) plays a second variant sound file after the player uses the player input device to make a second player input; and
(e) stops playing the first variant sound file at a predetermined point in time after the player makes the second player input.
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12. A method of providing a sound change in a gaming device, said method comprising the steps of:
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(a) initiating a predetermined game mode;
(b) playing a primary sound file;
(c) receiving a player input from a player; and
(d) playing a variation of said primary sound file. - View Dependent Claims (13, 14, 15)
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16. A method of providing a sound change in a gaming device, said method comprising the steps of:
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(a) initiating a predetermined game mode;
(b) playing a musical sound recording;
(c) receiving a player input; and
(d) changing a musical variable in said musical sound recording; and
(e) continuing to play the changed musical sound recording until a predetermined event occurs. - View Dependent Claims (17, 18)
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19. A data storage device for a gaming device, said data storage device comprising:
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a memory device;
at least one primary sound file stored in the memory device;
at least one variant sound file stored in the memory device, the variant sound file being a variation of the primary sound file;
at least one player input event stored in the memory device, the player input event associated with the variant sound file; and
a plurality of instructions for a processor, said instructions directing the processor to;
(a) play the primary sound file after a predetermined event occurs;
(b) play the variant sound file after the player causes the player input event associated with said variant sound file to occur; and
(c) stop playing the primary sound file at a predetermined point in time after the player causes said player input event to occur.
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20. A gaming device having a wager game, comprising:
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a plurality of player inputs;
a plurality of musical recordings;
a data storage device which stores the player inputs and musical recordings;
means for receiving player inputs; and
a processor in communication with the data storage device and the player input means, which;
(a) plays one of the musical recordings after a particular event occurs; and
(b) plays a variation of said musical recording after a player makes a predetermined player input. - View Dependent Claims (21)
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22. A gaming device having a wager game, comprising:
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a plurality of player inputs;
a plurality of musical recordings;
a plurality of musical variations to the musical recordings, each musical variation associated with one of the player inputs;
a data storage device which stores the player inputs, musical recordings and the musical variations;
means for receiving player inputs; and
a processor in communication with the data storage device and the player input means, which;
(a) plays one of the musical recordings after a particular event occurs;
(b) receives a player input; and
(c) plays the musical variation associated with said player input. - View Dependent Claims (23)
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24. A gaming device having a wager game, comprising:
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background music;
a plurality of musical changes to the background music;
a plurality of wager options for a player;
computer memory which stores the background music, musical changes and wager options; and
a computer in communication with the computer memory which;
(a) plays the background music at a particular time;
(b) enables the player to select a wager option; and
(c) plays the musical change associated with the selected wager option. - View Dependent Claims (25)
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26. A gaming device having a wager game, comprising:
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at least one data storage device;
a first sound file and a second sound file stored in the data storage device;
at least one player input event stored in the data storage device, the player input event associated with the second sound file;
at least one speaker;
at least one player input device; and
a processor in communication with the data storage device, the player input device and the speaker, which;
(a) plays the first sound file after a predetermined event occurs;
(b) plays the second sound file after the player uses the player input device to cause the player input event associated with said second sound file to occur; and
(c) stops playing the first sound file at a predetermined point in time after the player causes said player input event to occur.
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Specification