Game device, and game system
First Claim
1. A game device in which a real interface device operated by a player within a real space is represented by a virtual interface device in a virtual space, the game device comprising:
- position detection means for detecting the position of the real interface device within the real space, wherein the real interface device is shaped like a virtual contact unit;
conversion means for converting the detected real position of the real interface device into a virtual position within the virtual space that is a virtual position of a virtual contact unit within the virtual space;
calculating means for calculating the virtual position of the virtual operation unit based on the virtual position of the virtual contact unit; and
operating means for moving the virtual operation unit within the virtual space so that its movement follows the movement of the real interface device within the real space, which causes the real position of the real interface device to be detected by the position detective means, the virtual position of the virtual contact unit to be calculated by the converting means, and the virtual position of the virtual operation unit to be calculated by the calculating means, executed repeatedly;
wherein the virtual interface device in the game device includes the virtual contact unit and the virtual operation unit, the virtual contact unit is a portion of the virtual interface device that a virtual player who manipulates the virtual interface device contacts in order to operate the virtual interface device, and the virtual operation unit is a portion of the virtual interface device that gives action on an object operated by the virtual interface device.
2 Assignments
0 Petitions
Accused Products
Abstract
A golf game device that generates a natural interest in golf without taking up a large amount of space. A player swings a grip which is shaped like the grip of a golf club. On a first monitor, a virtual club head moving in accordance with the movement of the grip is displayed. An imaginary shaft extends from the grip, and the virtual club head is displayed as if it were attached to the end of the shaft. The player takes aim at his target direction (to which a ball is to be hit) by viewing scenery displayed on a second monitor, and hits a ball displayed in his underfoot view on the first monitor. The front view and underfoot view change according to the position where a virtual player stands in the game space. Accordingly, the player can play with the sense that he is actually playing a golf course.
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Citations
19 Claims
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1. A game device in which a real interface device operated by a player within a real space is represented by a virtual interface device in a virtual space, the game device comprising:
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position detection means for detecting the position of the real interface device within the real space, wherein the real interface device is shaped like a virtual contact unit;
conversion means for converting the detected real position of the real interface device into a virtual position within the virtual space that is a virtual position of a virtual contact unit within the virtual space;
calculating means for calculating the virtual position of the virtual operation unit based on the virtual position of the virtual contact unit; and
operating means for moving the virtual operation unit within the virtual space so that its movement follows the movement of the real interface device within the real space, which causes the real position of the real interface device to be detected by the position detective means, the virtual position of the virtual contact unit to be calculated by the converting means, and the virtual position of the virtual operation unit to be calculated by the calculating means, executed repeatedly;
wherein the virtual interface device in the game device includes the virtual contact unit and the virtual operation unit, the virtual contact unit is a portion of the virtual interface device that a virtual player who manipulates the virtual interface device contacts in order to operate the virtual interface device, and the virtual operation unit is a portion of the virtual interface device that gives action on an object operated by the virtual interface device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A game method employed in a game device in which a real interface operated by a player within in a real space is represented by a virtual interface device within a virtual interface device, the game method comprising the steps of:
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detecting the position of the real interface device within the real space, wherein the real interface device is shaped like a virtual contact unit;
converting the detected real position of the real interface device into a virtual position within the virtual space that is a virtual position of a virtual contact unit within the virtual space;
calculating the virtual position of the virtual operation unit based on the virtual position of the virtual contact unit; and
moving the virtual operation unit within the virtual space so that its movement follows the movement of the real interface device within the real space, which repeatedly causes the real position of the real interface device to be detected by the position detective means, the virtual position of the virtual contact unit to be calculated by the converting means, and the virtual position of the virtual operation unit to be calculated by the calculating means;
wherein the virtual interface device in the game device includes the virtual contact unit and the virtual operation unit, the virtual contact unit is a portion of the virtual interface device that a virtual player who manipulates the virtual interface device contacts in order to operate the virtual interface device, the virtual operation unit is a portion of the virtual interface device that gives action on an object operated by the virtual interface device.
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18. A game program employed in a game device in which a real interface operated by a player within in a real space is represented by the virtual interface device within a virtual interface device, the game program causing a computer to execute the steps of:
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detecting the position of the real interface device within the real space, wherein the real interface device is shaped like a virtual contact unit;
converting the detected real position of the real interface device into a virtual position within the virtual space that is a virtual position of a virtual contact unit within the virtual space;
calculating the virtual position of the virtual operation unit based on the virtual position of the virtual contact unit; and
moving the virtual operation unit within the virtual space so that its movement follows the movement of the real interface device within the real space, which repeatedly causes the real position of the real interface device to be detected by the position detective means, the virtual position of the virtual contact unit to be calculated by the converting means, and the virtual position of the virtual operation unit to be calculated by the calculating means;
wherein the virtual interface device in the game device includes the virtual contact unit and the virtual operation unit, the virtual contact unit is a portion of the virtual interface device that a virtual player who manipulates the virtual interface device contacts in order to operate the virtual interface device, the virtual operation unit is a portion of the virtual interface device that gives action on an object operated by the virtual interface device.
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19. A game system in which a real interface device operated by a player within a real space is represented by a virtual interface device within a virtual space, comprising:
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the real interface device configured to be shaped like a virtual contact unit;
position detection means for detecting the position of the real interface device within the real space;
conversion means for converting the detected real position of the real interface device into a virtual position within the virtual space that is a virtual position of a virtual contact unit within the virtual space;
calculating means for calculating the virtual position of the virtual operation unit based on the virtual position of the virtual contact unit; and
operating means for moving the virtual operation unit within the virtual space so that its movement follows the movement of the real interface device within the real space, which repeatedly causes the real position of the real interface device to be detected by the position detective means, the virtual position of the virtual contact unit to be calculated by the converting means, and the virtual position of the virtual operation unit to be calculated by the calculating means;
wherein the virtual interface device in the game device includes the virtual contact unit and the virtual operation unit, the virtual contact unit is a portion of the virtual interface device that a virtual player who manipulates the virtual interface device contacts in order to operate the virtual interface device, the virtual operation unit is a portion of the virtual interface device that gives action on an object operated by the virtual interface device.
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Specification