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Method for transmitting state message in client-server-based networked virtual environment

  • US 20030084094A1
  • Filed: 12/28/2001
  • Published: 05/01/2003
  • Est. Priority Date: 10/30/2001
  • Status: Abandoned Application
First Claim
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1. A method for transmitting state information in a client-server based networked virtual environment in which a plurality of client computers are connected to a server computer through a network, comprising the steps of:

  • measuring distances between a shared object and client avatars corresponding to the client computers in the client-server based networked virtual environment; and

    adjusting transmission rates of state renewal information from the server computer to the client computers according to the measured distances.

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