Increasing pubilc awareness of non-profit organizations' missions
First Claim
1. A web-based, interactive method for simultaneously:
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
providing the participant an opportunity to take a quiz on a website in exchange for a Sponsor making a donation to an ORG in the participant'"'"'s name, the quiz having one or more questions;
taking the quiz by answering the questions, the participant selecting an answer from two or more provided answers; and
making a donation, by the Sponsor, to the ORG.
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Accused Products
Abstract
A web-based, interactive method and system for simultaneously: (a) advertising and increasing awareness of charitable, nonprofit, philanthropic, political or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs is provided. In one embodiment, the method comprises providing the participant an opportunity to take a quiz on a website in exchange for a Sponsor making a donation to an ORG, the quiz having one or more questions, taking the quiz by answering the questions, the participant selecting an answer from two or more provided answers, if the selected answer is correct, then awarding one or more points. The method further comprises asking questions about the ORG'"'"'s mission and activity. The method further comprises asking questions about the Sponsor'"'"'s business or activities. The method further comprises receiving the contact information of the participant. The method further comprises providing a score based on the number of correct answers in the quiz. The method further comprises calculating the total number of participants taking the quiz, the total points per participant or team. In another embodiment, the invention provides players an opportunity to play a game or a trivia online in exchange for a sponsor making a donation to the ORGs. By playing the game or the trivia, the players can also enter a sweepstake and have an opportunity to win one or more prizes. The players are awarded a score based on the performance in the game or the trivia. The players can be awarded prizes based on the performance in the game or the trivia.
97 Citations
27 Claims
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1. A web-based, interactive method for simultaneously:
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
providing the participant an opportunity to take a quiz on a website in exchange for a Sponsor making a donation to an ORG in the participant'"'"'s name, the quiz having one or more questions;
taking the quiz by answering the questions, the participant selecting an answer from two or more provided answers; and
making a donation, by the Sponsor, to the ORG. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
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12. A web-based, interactive system for simultaneously:
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the system having a graphical user interface including a display, comprising;
means for providing the participant an opportunity to take a quiz on a website in exchange for a Sponsor making a donation to an ORG in the participant'"'"'s name, the quiz having one or more questions;
means for taking, by the participant, the quiz, the participant answering the questions by selecting an answer from two or more provided answers;
means for making a donation, by the Sponsor in the participant'"'"'s name, to the ORG. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the system having a graphical user interface including a display, comprising;
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21. A web-based, interactive method for simultaneously:
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
playing a game on a website; and
making a donation, by the Sponsor, to an ORG. - View Dependent Claims (24, 26)
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
- 22. The method according to claim 22, further comprising awarding one or more points to the player based on the performance in the game.
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27. A computer program product including a program code embodied in a storage medium for carrying out a web-based, interactive method for simultaneously:
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
playing a game on a website in exchange for a Sponsor making a donation to an ORG;
making a donation, by the Sponsor, to the ORG; and
providing contact information of the player.
- (a) advertising and increasing awareness of charitable, nonprofit, philanthropic or other fundraising organizations (ORG), (b) advertising corporate or other sponsors (Sponsors), and (c) raising donations for the ORGs, the method having a graphical user interface including a display, comprising;
Specification