Game system, game control method, and recording medium for the same
First Claim
1. A game system, which, when executing a game by operating a character in accordance with a game program, provides a plurality of types of characteristics of said character and advances the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic, comprising:
- a main characteristic assigning system that assigns one of the types of characteristic to said character, said assigned type of characteristic serving as a main type of characteristic of the character;
a support characteristic assigning system that assigns another one of the types of characteristic to said character, said assigned type of characteristic serving as a support type of characteristic of the character;
a storage that stores characteristic value information that determines characteristic values of said character;
an application system that extracts characteristic value information corresponding to said main type of characteristic and to said support type of characteristic from said stored characteristic value information, and applies said characteristic values of said character in accordance with said extracted characteristic value information; and
a controller that controls said character according to said characteristic values applied by said application system.
3 Assignments
0 Petitions
Accused Products
Abstract
A game system provides multiple classifications of character characteristic and is capable of advancing a game by assigning the desired characteristic to a character from multiple characteristics. Two jobs, that is, a main job and a support job are selectable for a character and a fixed pattern of table configuration data is provided as characteristic value information according to the job. In addition, the table configuration data corresponding to the classification of the job is extracted and applied to a growth table for each job, and ability values of the main job and support job are weighted differently so as to achieve character characteristic having two job abilities together. Accordingly, it is possible to effectively increase the job types to be assigned to the character and to create an interesting game, while reducing necessary memory capacity.
23 Citations
17 Claims
-
1. A game system, which, when executing a game by operating a character in accordance with a game program, provides a plurality of types of characteristics of said character and advances the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic, comprising:
-
a main characteristic assigning system that assigns one of the types of characteristic to said character, said assigned type of characteristic serving as a main type of characteristic of the character;
a support characteristic assigning system that assigns another one of the types of characteristic to said character, said assigned type of characteristic serving as a support type of characteristic of the character;
a storage that stores characteristic value information that determines characteristic values of said character;
an application system that extracts characteristic value information corresponding to said main type of characteristic and to said support type of characteristic from said stored characteristic value information, and applies said characteristic values of said character in accordance with said extracted characteristic value information; and
a controller that controls said character according to said characteristic values applied by said application system. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A game system, which, when executing a game by operating a character in accordance with a game program, provides a plurality of types of characteristic of said character and advances the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic, comprising:
-
a storage that stores characteristic value information that determines said characteristic values of said character; and
an application system that extracts characteristic value information corresponding to said assigned types of characteristic from said stored characteristic value information, and applies said extracted characteristic value information to said assigned types of characteristic;
wherein said characteristic value information includes a combination of parameters, has a plurality of types of character growth patterns for every parameter, and combines said plurality of growth patterns according to the characteristic to be assigned to said character.
-
-
8. A game control method in a game apparatus, which, when executing a game by operating a character in accordance with a game program, provides a plurality of types of characteristic of said character and advances the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic;
-
said game control method comprising;
assigning one of the types of characteristic to said character, said assigned type of characteristic serving as a main type of characteristic of the character;
assigning another one of the types of characteristic to said character, said assigned type of characteristic serving as a support type of characteristic of the character;
extracting characteristic value information corresponding to said main type of characteristic and to said support type of characteristic from stored characteristic value information;
applying characteristic values of said character in accordance with said extracted characteristic value information; and
controlling said character according to said applied characteristic values. - View Dependent Claims (9, 10, 11)
-
-
12. A game control method in a game apparatus, which, when executing a game by operating a character in accordance with a game program, comprises a storage that stores a plurality of types of characteristic of said character, and is capable of advancing the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic;
said game control method comprising;
providing a combination of parameters having a plurality of growth patterns for each parameter, based on said stored characteristic value information;
extracting characteristic value information corresponding to said assigned types of characteristic from said stored characteristic value information;
applying characteristic values of said character in accordance with said extracted characteristic value information; and
combining said plurality of types of growth patterns according to characteristic to be assigned to said character.
-
13. A computer readable recording medium on which a game program executed by a game apparatus is recorded, which, when executing a game by operating a character in accordance with said game program, comprises a storage that stores a plurality of types of characteristic of said character, and advances the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic, said game program causing the game apparatus to execute:
-
assigning a main type of characteristic to said character;
assigning a support type of characteristic to said character;
extracting characteristic value information corresponding to said assigned types of characteristic from stored characteristic value information;
applying characteristic values of said character in accordance with said extracted characteristic value information; and
controlling said character according to said applied characteristic values. - View Dependent Claims (14, 15)
-
-
16. A computer readable recording medium on which a game program executed by a game apparatus is recorded, which, when executing a game by operating a character in accordance with said game program, comprises a storage that stores a plurality of types of characteristic of said character, and advances the game by assigning at least one type of characteristic to the character from among said plurality of types of characteristic,
said game program causing the game apparatus to execute: -
storing in said storage characteristic value information for determining said character characteristic;
extracting characteristic value information corresponding to said assigned types of characteristic from said stored characteristic value information;
applying characteristic values of said character in accordance with said extracted characteristic value information; and
controlling said character according to said applied characteristic values;
wherein said characteristic value information includes a combination of parameters, has a plurality of character growth patterns for every parameter, and combines said plurality of growth patterns according to characteristic to be assigned to said character. - View Dependent Claims (17)
-
Specification