Video game system and method having item capable of play based on user-specific password
First Claim
1. A game system capable of play based on item acquisition information, the game system comprising:
- a game device including a controller operated by a player, a data storage memory, a game processor, and a display for displaying a screen according to image data processed by the game processor, and an item acquisition information generating device provided separately from the game device for generating item acquisition information in accordance with player operation;
the data storage memory of the game device comprising;
a player-specific data storage unit for storing data specifying a relevant player when said controller is operated in a predetermined operational sequence by a player, a storage unit for storing said item acquisition information, a decoding program storage unit for storing a decoding program for decoding said item acquisition information, a game program storage unit for storing a game program, and a comparison program storage unit for storing a comparison program;
said item acquisition information generating device comprising;
an input device for inputting said player-specific data according to player operation, and item acquisition information creating device for creating item acquisition information and reporting it to the player, based on player-specific data input by said input device and item acquisition parameter data, the game processor of the game device;
storing item acquisition information in a storage memory based on said game program when item acquisition information is input by operation of said controller, processing the item acquisition information stored in said storage memory based on said decoding program and decoding it to player-specific data and data other than player-specific data, comparing and checking player-specific data stored in said player-specific data storage unit and decoded player-specific data based on said comparison program, and processing, so as to allow acquisition of a special item associated with said item acquisition information when executing said game program, based on the data other than said decoded player-specific data, when the result of said comparison and checking satisfies a predetermined relationship.
1 Assignment
0 Petitions
Accused Products
Abstract
A game system increases game play interest by making it possible for a player to acquire an item that cannot be acquired in the course of ordinary primary game play. An item acquisition information generating device is provided separately from a game device. The player inputs a code specifying the player in the item acquisition information generating device which then creates a player-specific password from item acquisition parameter data and the received player-specific code, and reports this to the player. The player inputs the reported player-specific password into the game device. The game device decodes this and separates the player-specific code from the item parameter data. The game device verifies the player-specific code, and if the result satisfies a predetermined relationship, it additionally processes the item parameter data. If the item parameter data includes winning probability data, the game device decides whether or not the player wins. If the player wins, it becomes possible to access an item stored in a special item storage unit.
-
Citations
22 Claims
-
1. A game system capable of play based on item acquisition information, the game system comprising:
-
a game device including a controller operated by a player, a data storage memory, a game processor, and a display for displaying a screen according to image data processed by the game processor, and an item acquisition information generating device provided separately from the game device for generating item acquisition information in accordance with player operation;
the data storage memory of the game device comprising;
a player-specific data storage unit for storing data specifying a relevant player when said controller is operated in a predetermined operational sequence by a player, a storage unit for storing said item acquisition information, a decoding program storage unit for storing a decoding program for decoding said item acquisition information, a game program storage unit for storing a game program, and a comparison program storage unit for storing a comparison program;
said item acquisition information generating device comprising;
an input device for inputting said player-specific data according to player operation, and item acquisition information creating device for creating item acquisition information and reporting it to the player, based on player-specific data input by said input device and item acquisition parameter data, the game processor of the game device;
storing item acquisition information in a storage memory based on said game program when item acquisition information is input by operation of said controller, processing the item acquisition information stored in said storage memory based on said decoding program and decoding it to player-specific data and data other than player-specific data, comparing and checking player-specific data stored in said player-specific data storage unit and decoded player-specific data based on said comparison program, and processing, so as to allow acquisition of a special item associated with said item acquisition information when executing said game program, based on the data other than said decoded player-specific data, when the result of said comparison and checking satisfies a predetermined relationship. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A method of enabling user access to an item for play in a video game being processed by a game device, the method comprising:
-
receiving an on-line input of a user code in a computer system;
generating a user-specific password based on the received user code utilizing the computer system;
reporting the user-specific password utilizing the computer system;
receiving, in the game device, an input of a user code;
receiving, in the game device, an input of the user-specific password;
processing the user code received in the game device and the user-specific password received in the game device;
comparing data resulting from the processing of the user code received in the game device and data resulting from the processing of the user-specific password received in the game device; and
enabling user access to the item for play in the video game if the data resulting from the processing of the user code received in the game device and the data resulting from the processing of the user-specific password received in the game device satisfy a predetermined relationship. - View Dependent Claims (9, 10, 11, 12, 13, 14)
-
-
15. A system for enabling user access to an item for play in a video game, the system comprising:
-
a computer system which receives an on-line input of a user code, generates a user-specific password based on the received user code, and reports the user-specific password; and
a game device which processes the video game, receives an input of a user code and an input of the user-specific password, processes the user code received in the game device and the user-specific password received in the game device, compares data resulting from the processing of the user code received in the game device and data resulting from the processing of the user-specific password received in the game device, and enables user access to the item for play if the data resulting from the processing of the user code received in the game device and the data resulting from the processing of the user-specific password received in the game device satisfy a predetermined relationship. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22)
-
Specification