Novel games, and methods and apparatus for game play in games of chance
First Claim
1. A method for game play in a game of chance culminating in one or more winners, comprising the steps of:
- presenting, in a first phase, a plurality of random options wherein at least one option is a positive option and another option is a negative option, receiving a selection from a player regarding which one of the plurality of random option is selected, and if the positive option was selected, permitting the option of continued game play, but if the negative option was selected, cumulating the negative option result, comparing the cumulative result with a predetermined number, and terminating game play as to that player if the cumulative number equals the predetermined number, and repeating the above steps until the a winning player is identified, and awarding a prize to winning players based at least in part upon the number of positive options selected.
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Abstract
The inventions herein relate to novel games of chance and apparatus and methods for their play. In one embodiment, a multi-level game of chance is played by presenting the player with multiple options, where there is at least one positive option and at least one negative option. By way of example, at each level the player selects one of four boxes, where two have a monetary amount, and one has a strike. Optionally, the fourth box may comprise a ‘mystery box’, which requires a decision within a decision. When presented with the mystery box, the player may elect to open it or not. If they do not open it, game play resumes at the existing game level. If they open it, one of multiple options is presented, including a positive option and a negative option. In the preferred embodiment, the positive option could include: a multiplier of the winnings of the player, e.g., a double of the money in the player'"'"'s account, or the updating of the safe level for the player. A negative result could be an additional strike. Preferably, the probability of a negative outcome from the opening of the mystery box should be the same as the probability of a negative event the general playing of the game. In studio participation, casino based play, or play over an electronic network, such as the Internet, is contemplated.
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Citations
45 Claims
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1. A method for game play in a game of chance culminating in one or more winners, comprising the steps of:
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presenting, in a first phase, a plurality of random options wherein at least one option is a positive option and another option is a negative option, receiving a selection from a player regarding which one of the plurality of random option is selected, and if the positive option was selected, permitting the option of continued game play, but if the negative option was selected, cumulating the negative option result, comparing the cumulative result with a predetermined number, and terminating game play as to that player if the cumulative number equals the predetermined number, and repeating the above steps until the a winning player is identified, and awarding a prize to winning players based at least in part upon the number of positive options selected. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45)
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Specification