System, method and article of manufacture for interface constructs in a programming language capable of programming hardware architetures
First Claim
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1. A method for using a versatile interface, comprising the steps of:
- (a) writing first computer code in a first programming language;
(b) including in the first computer code reference to second computer code in a second programming language; and
(c) simulating the second computer code for use during the execution of the first computer code in the first programming language.
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Abstract
A system, method and article of manufacture are provided for using a versatile interface. First computer code is written in a first programming language. Included in the first computer code is reference to second computer code in a second programming language. The second computer code is simulated for use during the execution of the first computer code in the first programming language.
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Citations
20 Claims
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1. A method for using a versatile interface, comprising the steps of:
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(a) writing first computer code in a first programming language;
(b) including in the first computer code reference to second computer code in a second programming language; and
(c) simulating the second computer code for use during the execution of the first computer code in the first programming language. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer program product for using a versatile interface, comprising:
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(a) first computer code in a first programming language, wherein the first computer code includes reference to second computer code in a second programming language; and
(b) computer code for simulating the second computer code for use during the execution of the first computer code in the first programming language. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A system for using a versatile interface, comprising:
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(a) first computer code in a first programming language, wherein the first computer code includes reference to second computer code in a second programming language; and
(b) logic for simulating the second computer code for use during the execution of the first computer code in the first programming language. - View Dependent Claims (18, 19, 20)
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Specification