Systems and methods for determining an outcome of a game on a gaming device based on a factor other than a random number
First Claim
1. A method comprising:
- receiving a player input;
inserting the player input as a value for a variable in an algorithm;
generating the numeric pseudorandom output using the algorithm, such that the numeric pseudorandom output is generated as a function of at least the player input; and
determining an outcome for a game of a gaming device based on the numeric pseudorandom output.
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Accused Products
Abstract
In accordance with one or more embodiments of the present invention, a player input is used as a value for a variable in an algorithm of a gaming device. The algorithm, in turn, is used to generate a pseudorandom value. The pseudorandom value, in turn, is used to determine an outcome for a game of the gaming device. Accordingly, a player is allowed to influence the outcome of a game by providing an input. The input may comprise, for example, a numeric input, a biometric input, or a physical input. The latter two types of inputs may be converted to a numeric form before being used in the algorithm. In accordance with one or more embodiments, a player input comprises selection of an algorithm for use in generating a pseudorandom value to be used to determine an outcome for a game of a gaming device. In accordance with one or more embodiments, a player input comprises a player selection of a visual representation of a pseudorandom value to be used to determine an outcome for a game of a gaming device.
115 Citations
30 Claims
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1. A method comprising:
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receiving a player input;
inserting the player input as a value for a variable in an algorithm;
generating the numeric pseudorandom output using the algorithm, such that the numeric pseudorandom output is generated as a function of at least the player input; and
determining an outcome for a game of a gaming device based on the numeric pseudorandom output. - View Dependent Claims (2, 3, 4, 5)
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6. A method comprising:
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receiving a selection of one of a plurality of algorithms that a player of a gaming device desires to be used to determine a random number for a game of the gaming device;
determining a random number that was generated using the algorithm selected by the player; and
determining an outcome for the game based on the random number. - View Dependent Claims (7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A method comprising:
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outputting, on a gaming device, a plurality of representations, each representation corresponding to a respective random number;
receiving a selection, by a player of the gaming device, of one of the representations; and
determining an outcome for a game of the gaming device based on the random number corresponding to the selected representation. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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25. A method comprising:
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determining a random number;
determining an outcome for a game of a gaming device that corresponds to the random number;
determining a player input;
adjusting the outcome based on the player input; and
displaying the adjusted outcome as the result of the game on the gaming device. - View Dependent Claims (26, 27, 28, 29, 30)
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Specification