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System and method for operation optimization in hardware graphics accelerator for real-time rendering

  • US 20030117403A1
  • Filed: 02/07/2002
  • Published: 06/26/2003
  • Est. Priority Date: 12/24/2001
  • Status: Abandoned Application
First Claim
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1. A system for operation optimization in a hardware graphics accelerator for real-time rendering, comprising:

  • a hardware optimization pre-treatment unit for analyzing 3-D object geometric information to compose a material list, analyzing triangles composing 3-D objects, and producing triangle groups as many as the number of material properties when the 3-D object geometric information and material property information are inputted;

    a triangle sorting unit for sorting the material property-based triangle groups outputted from said hardware optimization pre-treatment unit according to camera information; and

    a triangle select/output unit for extracting the triangles by ones from the each of the sorted triangle groups, selecting triangles to be displayed from the extracted triangles, and outputting the selected triangles into a display device according to object type information.

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