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Depth based blending for 3D graphics systems

  • US 20030122823A1
  • Filed: 02/14/2003
  • Published: 07/03/2003
  • Est. Priority Date: 09/17/1999
  • Status: Active Grant
First Claim
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1. An apparatus for shading a three dimensional computer graphic image comprising a) means for supplying data defining objects to be inserted into the image, the data including depth data relating to the object;

  • b) means for storing depth data for objects already inserted into the image;

    c) means for comparing the depth of an object to be inserted with currently stored depth data for a pixel, at each pixel covered by the object to be inserted into the image;

    d) means for selecting a depth operation to be applied to the means for storing depth data in dependence on the result of the comparison;

    e) means for selecting a blending value, for each pixel for combining the object with the image, in dependence on the selected depth operation;

    f) means for combining the object with the image in proportions dependent upon the selected blending value;

    g) means for modifying the result of the selected depth operation such that it is suitable for use in an alpha blending operation.

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