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Driving game with assist and training modes

  • US 20030130031A1
  • Filed: 02/04/2003
  • Published: 07/10/2003
  • Est. Priority Date: 02/15/1999
  • Status: Abandoned Application
First Claim
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1. A game device for moving an object in a virtual three-dimensional space pursuant to operations from a player and generating images of the moving state of such object, comprising:

  • mode provision means for providing to a player a plurality of different movement modes having mutually different movement operation characteristics upon moving said object;

    selection means for enabling a player to select a desired movement mode from said plurality of different movement modes; and

    game execution means for executing a game relating to the movement of said object in the movement mode selected by said player.

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