Method of teaching through exposure to relevant perspective
First Claim
1. A method of teaching a skill to a student, whereby the student is exposed to a perspective of a thing whose identity is determined by the skill, the method comprising the steps of:
- (a) identifying a behavior of the thing, wherein the behavior is related to the skill;
(b) modeling a perspective of the thing related to the behavior in terms understandable by the student;
(c) implementing the model using a mechanism suitable for imparting to the student the perspective of the thing; and
(d) introducing the student to the mechanism such that, through the mechanism, the student is able to experience the perspective of the thing and to thereby better understand the behavior and the skill.
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Abstract
A method of teaching a skill, such as, for example, hunting, tracking, or game-playing technique, whereby the student is exposed to the perspective of a relevant person, animal, or object, such as, for example, a game player, animal, or ball, whose identity is determined by the nature of the skill, and wherein a mechanism, such as, for example, video, computer animation, virtual reality, or role-playing, is used to impart the perspective. The method broadly comprises the steps of identifying a behavior of the thing, wherein the behavior is related to the skill; modeling a perspective of the thing related to the behavior in terms understandable by the student; implementing the model using a suitable mechanism; and introducing the student to the mechanism such that, through the mechanism, the student is able to experience the perspective of the thing and to thereby better understand the behavior and the skill.
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Citations
18 Claims
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1. A method of teaching a skill to a student, whereby the student is exposed to a perspective of a thing whose identity is determined by the skill, the method comprising the steps of:
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(a) identifying a behavior of the thing, wherein the behavior is related to the skill;
(b) modeling a perspective of the thing related to the behavior in terms understandable by the student;
(c) implementing the model using a mechanism suitable for imparting to the student the perspective of the thing; and
(d) introducing the student to the mechanism such that, through the mechanism, the student is able to experience the perspective of the thing and to thereby better understand the behavior and the skill. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of teaching a skill to a student, wherein the skill involves an aspect of hunting an animal, whereby the student is exposed to a perspective of the animal, the method comprising the steps of:
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(a) identifying a behavior of the animal, wherein the behavior is related to the aspect of hunting;
(b) modeling a perspective of the animal related to the behavior in terms understandable by the student;
(c) implementing the model using a mechanism suitable for imparting to the student the perspective of the animal; and
(d) introducing the student to the mechanism such that, through the mechanism, the student is able to experience the perspective of the animal and to thereby better understand the behavior and the skill. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A method of teaching a skill to a student, wherein the skill involves an aspect of playing a game, whereby the student is exposed to a perspective of a player concerning the aspect of playing the game, the method comprising the steps of:
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(a) identifying a behavior of the player, wherein the behavior is related to the aspect of playing the game;
(b) modeling a perspective of the player related to the behavior in terms understandable by the student;
(c) implementing the model using a mechanism suitable for imparting to the student the perspective of the player; and
(d) introducing the student to the mechanism such that, through the mechanism, the student is able to experience the perspective of the player and to thereby better understand the behavior and the skill. - View Dependent Claims (15, 16, 17, 18)
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Specification