Electronic gaming device using coded input data
First Claim
1. A gaming device, comprising:
- a scanner for scanning a bar code corresponding to a product identification;
processing means for receiving the bar code from the scanner, for translating the bar code to game data and for determining whether the game data are compatible game data; and
a storage medium for storing the compatible game data.
2 Assignments
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Accused Products
Abstract
A gaming device allows a user to scan bar codes and collect character data corresponding to characters and character item data corresponding to character items which affect attributes of the characters. The gaming device allows a user to cause simulated battles between characters. In some embodiments, the characters belong to one of a plurality of character groups which are at war with one another. In some embodiments, gaming devices may communicate with other gaming devices in order to engage in battles between characters corresponding to data stored on the respective gaming devices. In some embodiments, each character within a group has a different combination of attributes, which may include strength, magic and technology. In some embodiments, the same bar codes which include character data or character item data also correspond to commercial products unrelated to characters or character items.
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Citations
29 Claims
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1. A gaming device, comprising:
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a scanner for scanning a bar code corresponding to a product identification;
processing means for receiving the bar code from the scanner, for translating the bar code to game data and for determining whether the game data are compatible game data; and
a storage medium for storing the compatible game data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A gaming device, comprising:
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a simulated scanner which emits a light;
a pressure sensitive switch proximate the simulated scanner;
a random number generator which generates a code when activated by the pressure sensitive switch; and
a processor for correlating the code with a feature of a game. - View Dependent Claims (19, 20, 21, 22)
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23. A gaming device, comprising:
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a case small enough to be held in a single hand of a user;
a scanner disposed on a first side of the case, the scanner comprising at least one light-emitting diode configured to read bar codes;
a controller disposed within the case, wherein said controller correlates read bar codes to one of a plurality of game data associated with a game;
a storage device within the case for storing a set of rules for the game and for storing at least a portion of said plurality of game data; and
a coupling device for coupling the gaming device with a second gaming device, the coupling device comprising a transmitter and a receiver. - View Dependent Claims (24, 25, 26, 27, 28)
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29. A gaming device, comprising:
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a scanner for scanning a product identification number of a Universal Product Code, the primary meaning of the product identification number being the identification of a commercial product;
processing means for receiving the product identification number from the scanner, for assigning a secondary meaning to the product identification number, the secondary meaning corresponding with a monster belonging to one of a plurality of tribes and for determining whether the monster belongs to a specific tribe of said plurality of tribes, the specific tribe associated with the gaming device;
a storage device within the case for storing a set of rules for the game and for storing monster data for monsters belonging to the specific tribe; and
a coupling device for coupling the gaming device with a second gaming device, the coupling device comprising a transmitter, a receiver, a first tab configured to fit into a first slot of a second gaming device and a second slot configured to receive a second tab of the second gaming device.
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Specification