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Representation of three-dimensional bodies on computer screens and games involving such representations

  • US 20030146914A1
  • Filed: 11/22/2002
  • Published: 08/07/2003
  • Est. Priority Date: 05/25/2000
  • Status: Abandoned Application
First Claim
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1. Process for generating the image of a 3-dimensional rigid body on a computer screen by:

  • One) defining a system of 3-dimensional space coordinates in the space in which the body moves;

    b) establishing a software, which defines the way in which the body appears when viewed at a given angle and distance to one of the coordinate planes;

    c) determining the coordinates in said coordinates system of a number of points; and

    d) transmitting to the computer said coordinates of said points of the rigid body and said software, whereby the computer will create the image of the rigid body when in any specific position in space and viewed at any specific angle;

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