Gaming system and gaming method
First Claim
1. A method of operating a gaming system comprising a plurality of gaming apparatuses, said method comprising:
- receiving position data relating to a position of a player, said position data not being generated by physical contact between the player and one of said gaming apparatuses;
retrieving stored player data that relates to the player;
displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the player data; and
providing according to the player position data a personalized operation based on the player data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game.
1 Assignment
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Accused Products
Abstract
A method of operating a gaming system comprising a plurality of gaming apparatuses may include receiving position data relating to a position of a player from a wireless device carried by the player. The method may include retrieving stored player data that relates to the player. The method may also include displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the player data. Additionally, the method may include providing according to the player position data a personalized operation based on the player data. The personalized operation may be selected from the group of personalized operations consisting of displaying a second video images relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. A system including a gaming apparatus and a computer is programmed to operate the gaming apparatus according to the method may be provided, as may a gaming apparatus having a controller that is programmed to operate the gaming apparatus according to the method.
393 Citations
67 Claims
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1. A method of operating a gaming system comprising a plurality of gaming apparatuses, said method comprising:
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receiving position data relating to a position of a player, said position data not being generated by physical contact between the player and one of said gaming apparatuses;
retrieving stored player data that relates to the player;
displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the player data; and
providing according to the player position data a personalized operation based on the player data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method of operating a gaming system comprising a plurality of gaming apparatuses, said method comprising:
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receiving position data relating to a position of a player from a wireless device carried by the player;
retrieving stored player data that relates to the player;
displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the player data; and
providing according to the player position data a personalized operation based on the player data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method of operating a gaming system comprising a plurality of gaming apparatuses, said method comprising:
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receiving position data relating to a position of a player, said position data not being generated by physical contact between the player and one of said gaming apparatuses;
determining a distance between the player and one of the plurality of gaming apparatuses based on the player position data;
retrieving stored player data relating to the player; and
displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the player data; and
providing according to the distance a personalized operation based on the player data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37)
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38. A method of operating a gaming system comprising a plurality of gaming apparatuses, the method comprising:
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receiving position data relating to a position of a player;
retrieving stored group data relating to a group of players including the player; and
displaying a first video image relating to a video game and determining a payout based on an outcome of the video game, the first video image and the payout not being based on the group data; and
providing a personalized operation based on the stored group data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. - View Dependent Claims (39, 40, 41, 42, 43)
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44. A gaming system comprising:
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a gaming apparatus including a video display unit and a payout device;
a wireless personal tracking system adapted to determine a position of a player; and
a computer operatively coupled to the gaming apparatus and the wireless personal tracking system, the computer comprising a processor and a memory operatively coupled to the processor, the computer being programmed to receive position data relating to the position of the player, said position data not being generated by physical contact between the player and the gaming apparatus;
the computer being programmed to retrieve stored player data that relates to the player;
the computer programmed to cause the display unit to generate a first video image relating to a video game and to determine a payout based on an outcome of the video game, the first video image and the payout not being based on the player data; and
the computer programmed to cause the display unit and the payout device to provide according to the player position data a personalized operation based on the player data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55)
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56. A gaming apparatus comprising:
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a display unit that is capable of generating video images;
a value input device;
a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, the controller being programmed to receive position data relating to the position of a player, said position data not being generated by physical contact between the player and the gaming apparatus;
the controller being programmed to retrieve stored player data that relates to the player;
the controller programmed to cause the display unit to generate a first video image relating to a video game and to determine a payout based on an outcome of the video game, the first video image and the payout not being based on the player data; and
the controller programmed to cause the display unit and the payout device to provide according to the player position data a personalized operation based on the player data, the personalized operation selected from the group of personalized operations consisting of displaying a second video image relating to a video game, displaying a third video image unrelated to a video game, and providing a payout independent of the outcome of a video game. - View Dependent Claims (57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67)
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Specification