Virtual IPR system in electronic game environment
First Claim
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1. A method of providing a virtual environment, the method comprising:
- enabling to detect an innovative aspect in an interaction of a user with the environment;
enabling to register information about the innovative aspect; and
enabling the user to benefit from the registering of the information.
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Abstract
A player who comes up with an innovative strategy in an electronic game is given benefits in the game environment and/or in the players'"'"' community because of creating this strategy. This extra dimension stimulates the involvement of the players and contributes to the evolution of the game.
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Citations
10 Claims
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1. A method of providing a virtual environment, the method comprising:
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enabling to detect an innovative aspect in an interaction of a user with the environment;
enabling to register information about the innovative aspect; and
enabling the user to benefit from the registering of the information. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. Software for use with a virtual environment to enable to detect an innovative aspect in user interaction with the environment.
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9. A database for use with a virtual environment, the database being a repository for information about respective innovative aspects of interactions of respective users with the environment.
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10. An interactive software application for enabling a user to interact with a virtual environment and including a software component to enable to detect an innovative aspect in user interaction with the environment.
Specification