System including card game dispensing shoe and method
First Claim
1. A game monitoring system for a card game including at least two competing hands of cards and where a player wagers on at least one of said hands, the system comprising:
- a shoe including a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory and configured for a dealer to dispense said cards one at a time through said outlet slot to complete said hands according to the rules of the game;
a scanner to scan said playing cards and generate a set of scanner signals determinative of the identify of cards dispensed from the shoe to each hand;
means for acquiring data representing the wager made by the player;
a memory storing data representing at least one predetermined player game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands; and
a computer processor to receive said scanner signals and said wager data, said processor configured to compare said acquired data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria.
30 Assignments
0 Petitions
Accused Products
Abstract
A system and method including card game dispensing shoe includes a scanner that discerns the value and suit of each card dispensed, and includes a CPU and a memory storing data such as rules for dealing cards, data representing player strategy criteria and card inventory data. The CPU, with the scanner data and wagering data can determine player proficiency in regards to player strategies, can determine whether the card inventory is in favor of the player, determine player first card advantage and can, on a floating basis, determine permitted deck penetration. The system and method can be incorporated into games to be broadcast over a communications network such as the Internet.
372 Citations
41 Claims
-
1. A game monitoring system for a card game including at least two competing hands of cards and where a player wagers on at least one of said hands, the system comprising:
-
a shoe including a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory and configured for a dealer to dispense said cards one at a time through said outlet slot to complete said hands according to the rules of the game;
a scanner to scan said playing cards and generate a set of scanner signals determinative of the identify of cards dispensed from the shoe to each hand;
means for acquiring data representing the wager made by the player;
a memory storing data representing at least one predetermined player game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands; and
a computer processor to receive said scanner signals and said wager data, said processor configured to compare said acquired data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A game monitoring system for a Blackjack card game including a dealer hand at least one player hand of cards where a player makes a wager and exercises options with respect to the player'"'"'s hand according to the rules of the game, the system comprising:
-
a shoe including a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory and configured for a dealer to dispense said cards one at a time through said outlet slot to complete said hands according to the rules of the game;
a scanner to scan said playing cards and generate a set of scanner signals determinative of the identify of cards dispensed from the shoe to each hand;
means for acquiring data representing the wager(s) made by the player;
a memory storing data representing at least one predetermined Blackjack game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands and data representing the constituency of the card inventory; and
a computer processor to receive said scanner signals and said wager data, said processor configured to compare said acquired data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
-
-
21. A method for monitoring a card game including at least two competing hands of cards and where a player wagers on at least one of said hands, the method comprising:
-
providing a shoe including a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory and configured for a dealer to dispense said cards one at a time through said outlet slot to complete said hands according to the rules of the game;
scanning said playing cards to generate a set of scanner signals determinative of the identify of cards dispensed from the shoe to each hand;
acquiring data representing the wager made by the player;
storing data in a memory representing at least one predetermined player game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands; and
processing said scanner signals and said wager data to compare said acquired data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29)
-
-
30. A game monitoring method for a Blackjack card game which includes a dealer hand at least one player hand of cards where a player makes a wager and exercises options with respect to the player'"'"'s hand according to the rules of the game, the method comprising:
-
dealing cards according to the rules of the game to the hands from a shoe which includes a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory;
scanning said playing cards and generating a set of scanner signals determinative of the identify of cards dealt from the shoe to each hand;
acquiring data representing the wager made by the player;
storing data in a memory representing at least one predetermined Blackjack game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands and data representing the constituency of the card inventory ; and
a computer processor receiving said scanner signals and said wager data, said processor comparing said acquired data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria. - View Dependent Claims (31, 32, 33, 34, 35, 36)
-
-
37. A game monitoring system for a Baccarat card game including a Bank hand and a Player hand of cards and where a player wagers on at least one of said hands and where the outcome is a winning Bank hand, winning Player hand or a tie and where a commission is assessed on winning Bank hands, the system comprising:
-
a shoe including a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory and configured for a dealer to dispense said cards one at a time through said outlet slot to complete said hands according to the rules of the game;
a scanner to scan said playing cards and generate a set of scanner signals determinative of the identify of cards dispensed from the shoe to each hand;
means for acquiring data representing the wager made by the player;
a video display;
a memory storing data representing at least one predetermined player game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands; and
a computer processor to receive said scanner signals and said wager data, said processor configured to determine winning Bank hands, winning Player hands and ties, the amount wagered by the player, the amount won by the player and the commissions owed by the player and controls the display to display at least data representing the outcome and said processor configured to determine a parameter related to a valuation of the player. - View Dependent Claims (38)
-
-
39. A game monitoring system for a card game including at least two competing hands of cards and where a player wagers on at least one of said hands, the system comprising:
-
a shoe including a housing having an outlet slot, said housing sized to store a plurality of playing cards defining a card inventory and configured for a dealer to dispense said cards one at a time through said outlet slot to complete said hands according to the rules of the game;
a scanner to scan said playing cards and generate a set of scanner signals determinative of the identify of cards before the cards are dealt to any hand;
means for acquiring data representing the wager made by the player;
a memory storing data representing at least one predetermined player game play criteria in relation to at least one of the player'"'"'s wager or the cards dealt to at least one of said hands; and
a computer processor to receive said scanner signals and said wager data, said processor configured to compare said acquired data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria.
-
-
40. A method for monitoring a card game conducted between a host and a player at a remote terminal including a display, the game including at least two competing hands of cards and where a player wagers on at least one of said hands, the method comprising:
-
establishing a communication link between the host computer and the remote terminal for the player;
the player at the terminal entering a wager to play the game, said host computer receiving the wager data;
the host computer selecting from a data structure storing data representing an inventory of playing cards, the cards for each hand and controlling the terminal display to display representations of said cards of said hands;
storing data in a memory data representing at least one predetermined player game play criteria in relation to at least one of the player'"'"'s wager or the representations of cards dealt to at least one of said hands; and
processing said selected card data and said wager data to compare said data to said at least one predetermined game play criteria to determine adherence by the player to said at least one predetermined game play criteria. - View Dependent Claims (41)
-
Specification