Methods and apparatus for providing entertainment content at a gaming device
First Claim
1. A method for providing entertainment content to a player of a gaming device, comprising:
- storing entertainment content at a gaming device, wherein the entertainment content is content independent of a content of a game being played at the gaming device;
monitoring a level of play of a player of the gaming device;
determining that the level of play is at least equal to a predetermined level of play; and
enabling access, by a player of the gaming device, to the entertainment content based on the determination that the level of play is at least equal to the predetermined level of play.
3 Assignments
0 Petitions
Accused Products
Abstract
Gaming systems and methods of operation thereof are disclosed. Such gaming systems and methods allow a player of a gaming device, such as a slot machine or an arcade video game, to access entertainment services, such as broadcast television programming, web sites, pay-per-view services and shared-revenue telephone services, such as 900 or 976 services, for enhanced player retention. In accordance with one or more embodiments, when play is initiated, a predefined establishment-specific criteria is evaluated to determine whether the player should be provided with access to entertainment services. A player entitled to access such services may be presented with a list of available entertainment services. Upon receipt of the player'"'"'s selection, in accordance with one or more embodiments, a connection may be established between the gaming device and the provider of the selected entertainment service. In accordance with one embodiment, the content that is the entertainment service is store in the memory of the gaming device or a peripheral device and output to the player. The player'"'"'s level of play may be monitored to ensure that the establishment-specific criteria for maintaining access to such entertainment services is being met.
-
Citations
31 Claims
-
1. A method for providing entertainment content to a player of a gaming device, comprising:
-
storing entertainment content at a gaming device, wherein the entertainment content is content independent of a content of a game being played at the gaming device;
monitoring a level of play of a player of the gaming device;
determining that the level of play is at least equal to a predetermined level of play; and
enabling access, by a player of the gaming device, to the entertainment content based on the determination that the level of play is at least equal to the predetermined level of play. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A method for providing entertainment content to a player of a gaming device, comprising:
-
storing, at a peripheral device associated with a gaming device, entertainment content;
monitoring a level of play of the gaming device by the player;
determining that the level of play is at least equal to a predetermined level of play; and
enabling access, by the player, to the entertainment content based on the determination that the level of play is at least equal to the predetermined level of play. - View Dependent Claims (13)
-
-
14. A method for providing to a player of a gaming device access to an entertainment service, comprising:
-
determining that a status of a player satisfies at least one predetermined criteria for providing to the player access to at least one entertainment service;
establishing, based on the determination, communication between a gaming device being played by the player and a provider of the entertainment service. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
-
-
25. A method, comprising:
-
monitoring, at a first device, play of a gaming device by a player;
determining, based on the play of the gaming device, that the player has satisfied a predetermined standard; and
arranging for the player to obtain access to an entertainment service based on the satisfaction of the predetermined standard. - View Dependent Claims (26, 27, 28, 29, 30, 31)
-
Specification